Rika_Furude posted... im pretty sure i did see clips of him using blizzard and nova to slow/freeze the mobs during the escape.
He used one, at the start, that he canceled before it could even tick and apply the slow. He also used a max rank one at that, which drastically reduced his mana, which is something you're not supposed to use in that situation, as he himself loved to remind people of.
So essentially, he pressed the wrong blizzard out of panic, then panicked further and tried to cancel it for some reason and didn't even let it tick once.
Rika_Furude posted... the rest of the group wasnt committed to running until it was too late
They were running away. The difference is that they weren't abandoning each other. The entire point was to move as a group. The tank was trying to pick up all of the adds, while keeping the boss off the healer. The healer was throwing out heals so that people wouldn't die. The druid went into bear form because he kept getting hit. And the rogue, the least experienced person in the group, kept trying to CC the boss, not knowing that it was immune.
Everyone tried to help in the escape. All but one, at least.
The issue isn't that they didn't play perfectly, this issue is that the person who can't stop talking about how much he knows about the inner workings of the game didn't even try to help, lied by saying there was no saving that, and had to get a generic "everyone could have played better" dragged out of him just to admit some level of fault. Again, this is the same guy for ridiculing other mages for "not locking down the escape".
Rika_Furude posted... those extra were way more deadly than a second blizzard could have helped with
Wdym? You don't use Rank 1 Blizzard for the damage. That's not your objective as a mage in that situation. You use Rank 1 Blizzard to perma-apply slow to the mobs. That slow is what allows everyone to escape. The overwhelming majority of damage was coming from the adds. Other mages have been in similar situations and have done just that to save their groups.
There was a call to potentially fight after they were running for a bit, but that's because they didn't realize that what they thought was their most reliable player wasn't anywhere nearby.
And that's a call you can make because even if it starts looking grim, your mage can just start slowing them and the entire group can just make it to the entrance just dealing with boss damage on the tank, which is easily manageable.
Just giving you context. I'm not sure if you play WoW or not.
Rika_Furude posted... i just remember at the time thinking that it was an unfair dogpile
I'd say some of it was unfair, for sure. People going after his ferret rescue crossed the line. People sending him death threats crossed a line. People spamming his chat with insults crossed a line. And the personal attacks not related to the situation, that a streamer or two made, because it was popular to hate on him also crossed a line.
Rika_Furude posted... then all this other stuff happened and now i think due to his attitude and actions he has earned any sort of dogpile he gets.
It's definitely because of his attitude.
In one of the clips I linked, you see Moonmoon (a bald streamer) reacting to Pirate talking about how bad it was that "a mage didn't play properly when it could've easily saved the group and this is why I (Pirate) run this setup, so that I can always save the group", with Moonmoon acting smug towards the end for good reason. In that clip, the mage they're talking about is Moonmoon. Moonmoon and another mage completely roached out of a dungeon and people died.
The difference is that they took accountability, made no excuses, and weren't so condescending about it.
Pirate made it impossibly difficult to even try to take his side. And it's entirely his attitude, yeah.