I did appreciate how the weapons could significantly mix up how any of the characters played
junk_funk posted...
Battle Power:
Maelle >> Monoco > Lune > Verso >> Sciel
I don't feel confident ranking the characters' relative power because I feel like any of them could be bonkers in the main game, and I didn't get to the toughest optional content
andylt posted...
and I never used Monoco much but I'm not big on Blue Mages in general.
Yeah, blue mages are nearly always broken, but in some games they're absolutely a 2nd-playthrough/follow-a-guide/turbo-completionist option. So as a general policy I avoid them on first playthroughs. Monaco was- sadly- relegated to spamming "OWowOWWW" during exploration
I could tell Verso was gonna be strong, but I didn't want to stress about parrying via the perfection mechanic so never used him. Plus, I didn't
want
to use him at the start due to the way he was introduced. There's even a fight or two that forces him into the party without warning, so that was funny. As an additional result, I think the 1v1 fight with monaco in camp was the fight i died the most on in the entire game. I did see youtube videos of verso free aim spam but never got it to work satisfyingly for me
I lucked into Maelle's overpowered (start in Virtuose stance) weapon early, so Maelle was an insane carry from then on. Even though it had already been nerfed/had lowish stats, it made every non-optional fight trivial in combination with stacking those "1.5x damage for first turn(s)" pictos, and the other two characters would just try to go first and buff/debuff. Maelle had the inverted condition for like 85% of my playthrough, ha
Lune was terribly strong in my early/mid game (high dps AoE slow is good, imagine that) and fell off at some point, but was still a strong debuffer/healer. Totally could have figured something out with her endgame skills but dps was already covered. Her stains mechanic was my favorite for sure, and every weapon seemed to put a completely different spin on it.
Sciel had a similar power curve. I liked her sun/moon mechanic just fine, but since most fights ended quickly I rarely got to flex with it.