I think there's a pretty clear difference between an online system you have to opt into versus a basic upgrade system you have to actively avoid for enemies to be able to meaningfully hurt youWhat about the summons in Elden Ring? The game clearly hands them to you as a tool to use and upgrade and they cheese the bosses like crazy.
It seems a little pointed when the first non-combat Zelda and the first one where you play as Zelda are the same game though.I don't see it that way at all. It's good that the new protagonist can have their own distinctive mechanics in order to differentiate it from the games starring Link. If it's well received, it could be the start of a new series, and the idea could be expanded even more.
Other Zelda games definitely de-emphasize combat, like Oracle of AgesSure but 1) that's like the worst Zelda game, especially compared to the more combat focused Oracle of Seasons which is a great game and 2) that game still has a lot of direct combat, the idea that the Oracle games are wildly different in that regard is honestly overstated
the idea that the Oracle games are wildly different in that regard is honestly overstatedThank you for saying this, this is such a weird thing that people keep repeating lol
I think there's a pretty clear difference between an online system you have to opt into versus a basic upgrade system you have to actively avoid for enemies to be able to meaningfully hurt youYou have to do quite a lot of grinding for gear if you don't want Lynels or Gleeoks to be able to meaningfully hurt you. Or would you say every game where you can grind to be untouchable is easy?
Is it? Maybe LA's map is just tiny, because it doesn't feel that huge. Having fast travel might help in that department I guess.That's what the devs say!
Occasional stuttering or is it very bad?
First dungeon was fun, boss was a little confusing but I figured it out through trial and error.Really? I was actually disappointed in the boss because it was so straightforward
Really? I was actually disappointed in the boss because it was so straightforwardIt wasn'tall I did was turn into Swordfighter over and over and. It felt too basic for this game, I was expecting to use echoes in unusual ways to get at its weak point or something, but it was just always there.
Protip for short flag race: you can use Tri to move obstacles out of the way during the race.
Protip for short flag race: you can use Tri to move obstacles out of the way during the race.
And I still have no clue where the hell Damp is supposed to be.