What's the most technically impressive Gamecube game? (Day 11) + GBA Final

Board 8

Board 8 » What's the most technically impressive Gamecube game? (Day 11) + GBA Final
Castlevania: Aria of Sorrow, Asterix and Obelix 3D XXL, Iridion 3D, Kingdom Hearts: Chain of Memories, Golden Sun: The Lost Age
https://gamefaqs.gamespot.com/a/forum/1/1d47d0e7.jpg

Previous Results:
Day 2 (SNES): Yoshi's Island
Day 3 (Genesis): Sonic 3 & Knuckles
Day 4 (Gameboy): Pokemon Gold/Silver
Day 5 (Gameboy Color): Alone in the Dark: The New Nightmare
Day 6 (Game Gear): Ristar
Day 7 (N64): Perfect Dark, Conker's Bad Fur Day, F-Zero X (TIE)
Day 8 (PS1): Metal Gear Solid, Vagrant Story (TIE)
Day 9 (Saturn): Panzer Dragoon Saga
Day 10 (PS1): TBD

My Vote: Gotta go with the classic, Resident Evil 1 Remake. Soon we'll also hit the Dreamcast, and Sega will be out. Imagine the world where we still had four major consoles instead of Xbox edging Sega out of the game.
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
Star Fox Adventures
darkx
Is it weird that my first thought is The Wind Waker? I know its probably demonstrably not
Thank you, Eddie Guerrero.
https://pbs.twimg.com/media/DRlKR5nU8AA_v_C?format=jpg&name=large
My early thought is Resident Evil 4 but Im open to being convinced otherwise. Twilight Princess is also in the mix.
I just decided to change this sig.
Blaaaaaaargh azuarc
Resident Evil 4
I've decided to put my fears behind me. I'm not going back.
If you're gonna scream, scream with me
Metroid Prime

Is the correct answer. The only other contender is Metroid Prime 2...and I may still change my vote.
Welcome to your Divinity.
My hot take here is that it's Pikmin 2

Third party devs repeatedly struggled to get 100+ moving objects on screen at once on the Wii. Pikmin 2 did it on the GCN while looking gorgeous and, as I recall, having basically no slow down. It also had large levels, the ability to swap between two playable characters in different parts of the world with no loading or lag, and a day/night cycle with dynamic lighting.
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
Tentatively seconding Pikmin 2 until someone provides more convincing arguments for anything else.

(Also Pikmin 2 had e-Reader connectivity in the JP version)
HDT
Rogue Squadron II
How paralyzingly dull, boring and tedious!
Jakyl25 posted...
Is it weird that my first thought is The Wind Waker? I know its probably demonstrably not
Wind Waker particle effects are phenomenal but yeah I'm not sure this is it. Metroid Prime is close but gonna go with Pikmin 2 also.
Perhaps the golden rock was inside us all along.
Metroid Prime still looks stunning.

REmake and RE4 also come to mind.
~Jacksonville Jaguars~
I wanna give a shout out to Luigi's Mansion as well. The particle effects and lighting in that game are something else. Probably not the winner here but very impressive for a launch game.
"You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry."
Starfox Adventures
Azuarc is my favorite arc of the Game of the Decade 2020 anime.
Gonna vote Wind Waker

Like it's enough that the game still looks amazing to this day, with amazing effects, but there's some real neat things under the hood too. Most people think the game is entirely cel-shaded, but the really impressive thing is that it isn't . It uses different shaders for different objects to make the graphical style work, which is pretty amazing considering the Gamecube doesn't have programmable shaders .
Okay, I rolled a 14. What's that mean? Hsu
That you're a cheater. This is a 12-sided die. Chan
Kenri posted...
I wanna give a shout out to Luigi's Mansion as well. The particle effects and lighting in that game are something else. Probably not the winner here but very impressive for a launch game.
The fun thing about LM is that everything in the game was specifically designed to show off the console's new features.
HDT
Twilight Princess

I admit this is a fanboy pick
MZero , to the extreme
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Resident Evil 4
Formerly known as Raven 2
I'll go with RE4 , while admitting that the argument presented for Pikmin 2 is compelling.
Play Outer Wilds
Don't forget about the randomly generated level layouts and music as well.
HDT
Bump
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
Metroid Prime

Metroid Prime was like Outkast's song Bombs Over Baghdad: it immediately felt like it came from the future, and it felt like that for years.
O P E R A T I O N O U S T : Nominate SHEIK!
https://i.imgur.com/OpudFxm.jpg
I gotta go with REmake.
Well done to azuarc for finishing 67 places above me in the 2020 GOTD Guru Contest!
I feel like the votes for Resident Evil games is more about the fact that they made PS2 games look weak (which it was, relatively) rather than pushing the GC hardware.
Existence. Existence is but shallow question with no answer. Buu make you chicken nuggies!
the fact that gamecube was competitive in any multiplat releases given the smaller disc sizes is something worth considering to be fair, yeah
actually in light of that, i was thinking about going re4 but considering it doesn't even have that argument to really flex given they put it on two discs, i've changed my mind

instead i'm going to go with a very off the wall pick and go with the longest game i can think of on the system that doesn't use two discs, Yu-Gi-Oh! The Falsebound Kingdom
UF8 posted...
the fact that gamecube was competitive in any multiplat releases given the smaller disc sizes is something worth considering to be fair, yeah
I know this is a different time, but the vast amount of data storage that is expected as the norm now gives devs a reason to just not care. There are games that are 5, possibly 10 times as big as they could be if anyone cared about not eating up storage space.

Going back to the N64, it had Resident Evil 2, and they did so mostly through creative uses of data compression. Two PlayStation CDs worth of game on an N64 cart. A Gamecube disc was closer to a DVD in storage than an N64 cart was to two PSX discs by a wide margin.

Edit: Also, RE4 is legit better on GC than PS2, disc space be damned.
Existence. Existence is but shallow question with no answer. Buu make you chicken nuggies!
ChichiriMuyo posted...
I know this is a different time, but the vast amount of data storage that is expected as the norm now gives devs a reason to just not care. There are games that are 5, possibly 10 times as big as they could be if anyone cared about not eating up storage space.

Going back to the N64, it had Resident Evil 2, and they did so mostly through creative uses of data compression. Two PlayStation CDs worth of game on an N64 cart. A Gamecube disc was closer to a DVD in storage than an N64 cart was to two PSX discs by a wide margin.
this is true, but it is also true that gamecube discs still only had a third the capacity of ps2/xbox, so managing to keep up with them specifically as often as they did was still notable at times

for wii and wii u i've already got some pretty impressive games that kept their filesizes mindbogglingly low in mind, and i've decided to try my best at keeping consistent with that (regardless of reception in this case) here. (admittedly this wasn't that straightforward, given what had to use multiple discs, and also how many of the other longer games happened to be ports from dc or even n64, thus making their feats a little less impressive)
Edit: RE4 is is legit better on GC than PS2
Existence. Existence is but shallow question with no answer. Buu make you chicken nuggies!
Pikmin 2 was out there doing things that not just the GC but other systems couldn't do, according to some.
Existence. Existence is but shallow question with no answer. Buu make you chicken nuggies!
This is really difficult....

I think ultimately I have to go with Resident Evil 1 Remake, but RE0, RE4, Metroid Prime, and F-Zero GX (notable for impressing even Nintendo , if Nagoshi is to be believed) are all in the running too. That system had a lot of impressive games.
You felt your sins weighing on your neck.
I'm not sure that I understand the argument for REmake1. It looked good and was a great game for fans. What else am I missing there?
O P E R A T I O N O U S T : Nominate SHEIK!
https://i.imgur.com/OpudFxm.jpg
Don't read too far into it. I was just naming the first big technically impressive game I could think of.
Not changing this sig until I decide to change this sig.
Started: July 6, 2005
I mean its 4 over Remake surely as Remake was using pre-rendered backgrounds pretty extensively, which is part of how it could get so much out of the Gamecube to begin with. It was a cool trick, but 4 is pushing the hardware more.
I just decided to change this sig.
Blaaaaaaargh azuarc
Pikmin 2
http://i.imgur.com/k0v0z3q.gif
Pikmin 2
Resident Evil 4
All hail to azuarc , 2020 Guru and cure against COVID-19
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Board 8 » What's the most technically impressive Gamecube game? (Day 11) + GBA Final