By my count right now I'm at 206. I might be missing some but I
think
this is a complete list, if I do somehow add another, I'll update the list accordingly. If I happen to play any more in the course of posting the list, I'll add those in as well (and that's a real possibility, as I added like 3 new ones in the course of making the list)
As it turns out, defining what an indie game is and isnt is way fucking harder than I realized it'd be
Some things I didn't incude:
-
Games from earlier than 2000, because that's about when indie games as we know them now started to be a thing. Before that it's a clusterfuck with what could potentially count
-
Games made by small studios that are really just made as branded products like movie tie-in games or Nickelodeon crossovers (there is one exception to this on the list)
-
Really any big budget $60 game regardless of who made it
-
Games that I played for <1 hour (unless the game itself is <1 hour long)
Some things I included:
-
Games from studios that were small and later got bought out by bigger studious, assuming the games released
felt
like indie games
-
Games from independent studios under the ownership of major producers (Sony has a bunch of these) again assuming they seem to fit as indie games
-
Games I played for an hour over a decade ago that I barely remember
tldr
: it's all just vibes, there will probably be things I include that you think don't count, and things I excluded that you think should count, but like, I tried
There will writeups with all of these but keep in mind some of these I don't remember more than "yeah I think I played that" so don't expect much written for those