Starting up Disco Elysium, almost as blind as I could possibly be.

Board 8

Day 3 begins with a new pair of characters being introduced to me. One is a guy in a wig and sunglasses who claims to be my old partner who now hates me, and the other is a woman who is really uncomfortable with the animosity between me and the other guy. Nothing really comes of it, though. I go ahead and pay Douche-face for tonight's room early so I don't have to worry about staying over $20 all day.

I check the window in the Hardie Boys room and somehow the chances of success have jumped from 8% to 72% of winning the roll to look outside. Uh.... OK. I find a key and one of them is nice enough to open the window and grab it for me. That was unexpected. Kim wagers it goes to the blue door in the kitchen. I check it out, and sure enough, it does. Behind the door is a pinball workshop. Up the elevator, there's some fantastic evidence: some clear footprints, a peephole into Klaasje's room, and the other door to the rooftop. I'm not sure that's necessarily just a peephole and not the trajectory of the bullet. I don't think it was clarified that the bullet went through his skull or not, just that it entered his mouth. I guess it wouldn't really make sense for it to go clear through, or the exit wound would've been found immediately. So maybe it really is just a peephole.

Anyway, I use this information to corner Klaasje. She admits that's not her real name; it's just an alias so she remains off the books. I will continue to call her Klaasje to protect her cover. After threatening to arrest her for hindering our investigation, she lets it spill that she suspects Ruby as the murderer. She developed feelings for Klaasje and threatened something bad if she continued to see the victim instead. When she helped with the false lynching, Klaasje thinks she knew the whole time he was dead and had this plan ready from the start. I leave her on the roof without arresting her, which I'm sure I'll come to regret very soon.

I go back to Titus with this information, put on my Logic-boosting glasses, and explain to him why I think Ruby is a prime suspect. After going through means and motive, he finally relinquishes that at the very least, I really do need to speak to her. He gives up that she's run off and hasn't told anyone where to. She also apparently was deathly scared of me in particular, saying that I would never give up. The only place he can think of as to where she's gone off to is across the waterfront, where LITERALLY EVERYTHING ELSE I HAVE TO DO IS.

And that all took place in my first two hours of day 3! I didn't expect to even last this long here on this side of town, let alone without leaving the Whirling, but stuff came up hahaha. Time to see what's to the west, finally!
Xbox GT/PSN name/Nintendo ID: TatteredUniform
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