I'm of two minds about the platforming. There were platforming sections in HK that I was stuck on for fucking ages and I can't remember anything like that for Silksong, but I think you could argue Silksong just generally demands more from the player in that regard which forces you to get better at it. HK restricts its platforming challenges to specific areas like the White Palace which makes it a huge difficulty spike for a lot of people.
https://www.reddit.com/r/perfectlycutscreams/comments/1n979hh/game_of_the_year/
I don't remember Hollow Knight hitting you with stuff like this early on.
But TBH, that isn't too bad, but that combined with Bile water it does ask for a lot of precision often.
Maybe I'm a little out of touch since I didn't play HK until it was complete so I don't distinguish the DLC from the rest of the original release like that?The bosses in question would mostly be Grimm/NKG, Pure Vessel, and Absolute Radiance. With a smattering of some of the Radiant upgraded bosses in the Pantheon like Sisters of Battle and Markoth.
The bosses in question would mostly be Grimm/NKG, Pure Vessel, and Absolute Radiance. With a smattering of some of the Radiant upgraded bosses in the Pantheon like Sisters of Battle and Markoth.
https://www.reddit.com/r/perfectlycutscreams/comments/1n979hh/game_of_the_year/Yeah, exactly. HK concentrates the platforming challenge in specific areas, Silksong spreads them out a lot more.
I don't remember Hollow Knight hitting you with stuff like this early on.
But TBH, that isn't too bad, but that combined with Bile water it does ask for a lot of precision often.
Clips like this are SO bizarre. You get plenty of time to get used to the diagonal POGO and you can clearly see him literally point in the wrong direction over and over.
Those bosses are by FAR more difficult than anything Silksong has to offer. Also the "Path of Pain" that HK has compared to Silksong is not even close. HK's is WAY more difficult.I think there are spots in Silksong where it gets close to PoP, but that's just it: they're spots. I think the climb to the Nameless Town would fit right into PoP, but it's relatively short where PoP is very long.
One thing HK has over Hornet is invincibility shadow dash though, that shit is OP and Hornet has it locked on a silkskill.It's also just not nearly as good as the Shade Cloak. There's a delay on it which makes it not very useful for avoiding attacks the way Shade Cloak is. I think Cross Stitch is way closer to being the Shade Cloak in terms of usability.
There was only like 3-4 bosses in Silksong that took me more than 5 tries.idk about others, but when i say 2 is harder i'm not talking about the bosses. i'm talking about a sum of factors. basically the DNA itself, the core
I remember a bunch of HK bosses kicking my ass but maybe I just got way better at the genre since 2017
There was only like 3-4 bosses in Silksong that took me more than 5 tries.
I remember a bunch of HK bosses kicking my ass but maybe I just got way better at the genre since 2017
It's also just not nearly as good as the Shade Cloak. There's a delay on it which makes it not very useful for avoiding attacks the way Shade Cloak is. I thinkI ended up using that ability the most in the game.Cross Stitchis way closer to being the Shade Cloak in terms of usability.
Maybe I'm a little out of touch since I didn't play HK until it was complete so I don't distinguish the DLC from the rest of the original release like that?This is likely what it is. You have to understand that PoP in HK was not in the base game and was added later. Both PoP and NKG are generally considered harder than anything in Silksong. Basically Silksong starts assuming that you were able to clear original HK, so it starts off at the level of difficulty around HK's midgame. Once they eventually do release updates I'm sure Silksong will be considered harder.
What walls did Silksong have? Beyond a couple boss fights taking more than 5 attempts, I can't think of anything in Silksong that barred my forward progress much at all.Based off complaints on the board:
I think the climb to the Nameless Town would fit right into PoPI wouldn't even call that WP worthy considering how uneventful it is, it's just a long vertical climb with infinite healing in between and nothing actually dangerous until maybe the very last party where you need a little bit timing with the enemy pogo's, the rest of it is just basic jump + dash.
Based off complaints on the board:
Hunters March
Bilewater traversal
Groal himself
The Last Judge
Karmelita
Lost Lace
Trobbio 2
Mount Fay
Forum fight
What walls did Silksong have? Beyond a couple boss fights taking more than 5 attempts, I can't think of anything in Silksong that barred my forward progress much at all.mine were
I wouldn't even call that WP worthy considering how uneventful it is, it's just a long vertical climb with infinite healing in between and nothing actually dangerous until maybe the very last party where you need a little bit timing with the enemy pogo's, the rest of it is just basic jump + dash.i was stupid and went in with witch crest so didn't exactly have unlimited healing....
I wouldn't even call that WP worthy considering how uneventful it is, it's just a long vertical climb with infinite healing in between and nothing actually dangerous until maybe the very last party where you need a little bit timing with the enemy pogo's, the rest of it is just basic jump + dash.
Based off complaints on the board:
Hunters March
Bilewater traversal
Groal himself
The Last Judge
Karmelita
Lost Lace
Trobbio 2
Mount Fay
Forum fight
i would say the fire beastfly fight was harder than all of that but lost lace and karmelita but it's optional.I wouldn't even count Beastfly because the only reason it's difficult is because it's bullshit
a lot of these really weren't that bad.I agree, but it is what a lot of the complaints regarding difficulty surrounded.
I did see a reddit comment pointing something out: some of the basic enemies in Silksong have more moves than some bosses in Hollow Knight.
Like those medium-sized ant guards could be an early game boss in HK with very few changes to their movepool lol.