Wait a minute, no 200cc class in Mario Kart World?

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Current Events » Wait a minute, no 200cc class in Mario Kart World?
Really? Why am I paying more for less?
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Don't worry, I'm sure Nintendo will eventually add it as DLC to their $80 game.
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I also read that the touted open world is rather bare-bones, and that in a regular GP, you actually only go through a course once (no laps) while spending more time in-between the tracks.

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I think its part of their business practice: Provide minimal experience at 80 dollars and squeeze as much out of consumers, and then in two years release a Deluxe edition with 200cc, more tracks, more characters and charge another 80 dollars and squeeze more out of consumers.

:p
Orochi_ posted...
I think its part of their business practice: Provide minimal experience at 80 dollars and squeeze as much out of consumers, and then in two years release a Deluxe edition with 200cc, more tracks, more characters and charge another 80 dollars and squeeze more out of consumers.

Careful. A certain superfan of mine will take offense at you suggesting such blasphemy about Nintendo and accuse you of being a closeted Trumpian conservative despite that having absolutely fuck all to do with the subject of the Switch or its games.
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No kart customization either
200cc was a free update for MK8, so I assume the same will apply here.
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snake_5036 posted...
I assume the same will apply here.

But when you're charging that much more for a game that has like 60 less tracks than it's predecessor, and caps out at 150cc, the whole thing is just a super bad look.
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ItsNotA2Mer posted...
But when you're charging that much more for a game that has like 60 less tracks than it's predecessor, and caps out at 150cc, the whole thing is just a super bad look.

With the possible combos of the intermission tracks, in practice, it actually has a lot more tracks than that. Now, mileage may vary, depending on how much you like alterations to existing tracks, but...

The point is that it's not so much less content as it is different content.
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Orochi_ posted...
I think its part of their business practice: Provide minimal experience at 80 dollars and squeeze as much out of consumers, and then in two years release a Deluxe edition with 200cc, more tracks, more characters and charge another 80 dollars and squeeze more out of consumers.
eh this is nintendo, not atlus. They'll probably release it for free, then start price gouging for DLC characters
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Solar_Crimson posted...
I also read that the touted open world is rather bare-bones, and that in a regular GP, you actually only go through a course once (no laps) while spending more time in-between the tracks.
That seems to be the case, unfortunately. The in-between sections are called "intermissions," and I was hoping there was an option to turn them on or off for regular GP. But it seems like only vs mode has that option.

The intermission sections in between each course count as laps 1 and 2 of the next course. While I do personally think the intermission sections look fun, I know a lot of the more competitive Mario Kart players were unimpressed by them. I saw a common complaint was that there are too many straightaways in between tracks. Which, yeah would be less fun for competition.
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I dont miss 200cc. It always felt wrong to use the brakes in Mario Kart and tracks werent designed for the speed, so I didnt have fun playing it.
The default speed seems to be faster in MKW than before so 150cc already feels like 200 from MK8.
</topic>
I remember people complaining and saying it was needlessly hard when it came out
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ItsNotA2Mer posted...
But when you're charging that much more for a game that has like 60 less tracks than it's predecessor, and caps out at 150cc, the whole thing is just a super bad look.
Nah, don't count the Booster Course Pass. MK8DX + Pass amounts to more than what you pay for Mario Kart World, and World has more content than "just" the courses. It's not really fair to compare a re-release of an old game to a brand new one anyway in terms of "content" unless the new one is extremely barebones. MK World is not barebones.

Besides...anyone who expected or wanted a brand new Mario Kart game to have 90+ tracks at launch is fooling themselves, lol.
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BakonBitz posted...
Nah, don't count the Booster Course Pass. MK8DX + Pass amounts to more than what you pay for Mario Kart World, and World has more content than "just" the courses.

The goal posts will never stop moving.

Before booster pass: "I want more courses!"
During booster pass: "I want more than just courses!"
When booster pass adds more characters: "They're trying to distract us from how bad the courses look!"
World releases: "MK8 was literally perfect, I never had any complaints ever! Now I reject anything that isn't MK8!"
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MagiMarthKoopa posted...
No kart customization either
To be fair this is probably one of the changes I'd be fine with. Nintendo just does not know how to balance those kart parts properly, and they always just lead to certain parts being the flat out best. If you try to just pick for style points then you are at a pretty good disadvantage.

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HashtagSEP posted...
"MK8 was literally perfect, I never had any complaints ever! Now I reject anything that isn't MK8!"
When you have to put words in my mouth that's an automatic failure. I have my issues with the game but "lack of content" is not one of them. I'm just a realist.

Edit: Oops nevermind, lol.
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BakonBitz posted...
When you have to put words in my mouth that's an automatic failure. I have my issues with the game but "lack of content" is not one of them. I'm just a realist.

...I wasn't saying you said that. Reread the post. I was agreeing with you. >.>

EDIT: That's my bad if it wasn't clear. I was saying what other people are doing, since they want to complain no matter what.
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HashtagSEP posted...
...I wasn't saying you said that. Reread the post. I was agreeing with you. >.>
...Yeah whoops. That was a major misread! I should go to sleep, lol.
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BakonBitz posted...
...Yeah whoops. That was a major misread! I should go to sleep, lol.

It's all good. It's late, I probably wasn't as clear as I could've been.
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BakonBitz posted...
Besides...anyone who expected or wanted a brand new Mario Kart game to have 90+ tracks at launch is fooling themselves, lol.

I haven't seen a single person say that they expected the new game to have 90+ tracks at launch, so I'm not sure what you're even on about.
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ItsNotA2Mer posted...
I haven't seen a single person say that they expected the new game to have 90+ tracks at launch, so I'm not sure what you're even on about.

...You literally implied that here:

ItsNotA2Mer posted...
But when you're charging that much more for a game that has like 60 less tracks than it's predecessor, and caps out at 150cc, the whole thing is just a super bad look.


The only way it has "60 less tracks" is if you

  1. Count the booster course pass, and
  2. Discount the track alterations caused by intermissions


The game literally can't have "60 less tracks" UNLESS you expected it to have 90+ tracks, because even discounting all that, it has atleast 30 tracks.
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HashtagSEP posted...
...You literally implied that here:

I was trying to say that the value proposition is seriously off, not that I expected the new game to have 90+ tracks. Sorry if that was unclear.

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ItsNotA2Mer posted...
I was trying to say that the value proposition is seriously off, not that I expected the new game to have 90+ tracks. Sorry if that was unclear.

To be fair, that's not even necessarily obvious, because to have all that, you have to pay $85 for MK8, and you don't have the free roam at all, nor do you have knockout mode, or the possibility for altered tracks. Value is relative, basically. It's not that World has "less" content as much as it has "different" content.
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HashtagSEP posted...
To be fair

At least it's new content, that's always a plus.
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They put it in the last one and then people started saying "ha this reminds me of F-Zero a tiny bit" and Nintendo was like oh hell no and swore to never do it again.
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ItsNotA2Mer posted...
At least it's new content, that's always a plus.

Yeah. At the end of the day, it depends how you look at it. To me, it's not so much that World has less content, it's just different content. If you prefer tracks over anything else, it arguably has "less." If you like more modes, it arguably has "more." It just depends how you look at it.
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Yeah, maybe I was being presumptuous on that 90+ track expectation.

It definitely seems like the issue on content is more of a lateral thing instead of literal. Like it's just a different kind of content that some people may not be particularly down for. I do dig the P-Missions though, I always wanted Mission Mode to come back.
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ItsNotA2Mer posted...
I was trying to say that the value proposition is seriously off, not that I expected the new game to have 90+ tracks. Sorry if that was unclear.
To be fair, Nintendo increased the price to $80, because they want this to be the main price point for their big IP's going forward. It's not $80 because we're getting more content than we would have gotten otherwise. We're getting the same level of content at a higher price. So yeah, the value isn't going to match up when compared to old games.
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Current Events » Wait a minute, no 200cc class in Mario Kart World?