Is anyone playing Tempest Rising?

Current Events

Bump

Did the first four or five missions of the Global Defense Force campaign. I'm a little disappointed at how... Bland the story is.

So background, in this game's Earth, the Cuban missile crisis went bad, there was a nuclear war, some weird plant-like lifeform known as Tempest started propagating and this faction known as the Tempest Dynasty formed across Eurasia and it's a Tempest worshiping cult.

The game takes place in 1997 and you can play as the Global Defence Force (basically the GDI) or the Dynasty (NOD).

You get briefed C&C style though the briefers are CGI not live action and you can ask a few questions to get more lore.

Missions have primary and secondary objectives. Each objective gets you requisition points you can use to unlock perks for your military (but you have a limited number of slots to equip them) and after each mission you get a Doctrine point to unlock a Doctrine perk. Honestly I don't know what half the shit in the Doctrine trees does :/

Gameplay is fine, though there are two things I wish they would improve

1) Upgrades. So far at least I've only seen two upgrade options and they're both just something you buy for a building to unlock new units and there's no visual representation of the upgrade and it feels like an incomplete system. Like, there either needs to be more upgrade options or just scrap that concept.

2) Unit attack/defense against other units is like beyond min-maxed. You can absolutely shred units if you have the right unit types but like in the original C&C having the wrong units means doing virtually no damage (like tanks vs. infantry).
RS3: UltimaSuende - CE Thread Zone
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