This is now Overwhelmingly Positive on Steam. I thought I remembered the first two games being less well received but they're also sitting around the 80s-90s with Very Positive.I think they may not have been heavy box office toppers but they've generally had good reviews.
What's up with all the Sonic stuff in the game?I have asked on the official forums >_> I am also curious. But it does make some things easier, sometimes I throw all the assistants in Tails outfits and security guards in Shadow outfits so I can spot them quickly lol.
https://gamefaqs.gamespot.com/a/forum/e/edfb8405.jpgFish and Ghost buzz bonuses are the most annoying things to me lol. Just too easy to generate conflicting bonuses.
I am so confused about this. I have several fish that won't get a buzz bonus but they have the requirements in their tanks. Am I missing something?
Fun! I haven't figured out my favorite design just yet.It sure is difficult. In previous Two Point games I just went for maximizing efficiency of everything and cheesing through the levels, but in this game I am trying to be more thoughtful and deliberate with my presentation.
Remove queues from Alien Tech exhibit interactionslmao
I dont think this is true, or at least not for all of them. I still have a 99 queue on the spider one.
lmaoAround 400 guests.
well that sucks. 99 is absurd sounding how many guests do you have total?
I am in the process of totally rebuilding my science museum after getting absolutely fleeced in one crime wave. But I don't do this often, is there an easy way to rapidly sell everything? Just use the Building Edit -> Delete floor space and then rebuild floor space?
I don't know if it will make a difference but I'm building little buffers at the entrances with some amenities (bathrooms, vending machines) and those metal detector security checkpoints in the walls... gonna see how that plays out.
Got five stars on the Science Museum (Bungle Labs or w/e). For a while I was netting like $0 a month and then it just ramped up and I was pulling in $100k.
Noticed a lot of glitches though, I don't know if it's tied to performance but people were freezing up at the vending machines causing small queues to form, and my robot guards would just stand at donation boxes instead of collecting them, AND robots would have perks partially installed then just leave without getting it finished... what.
The thievery at the Space Museum has been something else...Sorry to hear that :( It didn't hit me too hard there but it was annoying in the Science Museum.
I picked it up because of this topic and am enjoying it so far. Some things are confusing, like unlocking the second fishing spot.Glad to hear you like it!!
Whenever you need help just ask, but also please share some details -- what are the objectives, what is happening/not happening, etc. because there's way too much to unlock and try to keep track of imoI figured that one out. Now I'm back to my first museum for the second time. Objective us to earn $1,000 from tours, but even though the tours goes I'm not earning anything. Gonna try and figure out what the issue is tonight.
For tours, it helps to have a dedicated guide or two, make sure they don't have the Dull trait (there's one that makes them better at tours though too). Orientation of the tour platform can make a difference, the route will glitch and it might send people all around the museum. You'll see in the preview of the routeI have a dedicated guard, and I have it start at the entrance and hit about 10 attractions before ending. I've seen 3 different ones start and make their way through, but the objective still says $0.
I have a dedicated guard, and I have it start at the entrance and hit about 10 attractions before ending. I've seen 3 different ones start and make their way through, but the objective still says $0.
I'm obviously missing something, and I haven't played in a couple of days, so I don't remember the other objectives. Will probably get back to it later tonight.
Also, I moved to the ghost museum for a bit and there was no one there. Idk how to draw people in. I just grabbed the first set of artifacts and went back to the first again. Maybe it's not open even though I have the option to go there.
Yeah, might want to track your tour groups to see what's up with that, sounds like a glitch. Even with a basic exhibit with like 3-4 Great or higher exhibits from the same theme you should be getting at least 3.5-3.75 Star tours that give you at least 1k :/When I opened the game the objective was gone. Just had to do another quick one to buy a new plot. So, yeah, I guess it was a glitch.
For the Ghost Museum iirc you have to manually set up the entrance how you want, including the ticket booths.
You start out with one or two Cursed Object exhibits. Be sure to read the traits for cursed objects. Some are good and do stuff like boost energy, some are bad and scare the poop out of people or make them throw trash everywhere. The curse is randomized so if you get an object with a bad one you can go expeditioning for another one with a different curse. Of course that doesn't do much good when you get a Pristine exhibit with a bad curse :/
Mars Attracts is a park management sim set in the iconic universe of Mars Attacks. Build rides, hire staff, manage guest needs, and abduct humans to serve as the star attractions. You'll face demanding visitors, environmental hazards, and the ever looming threat of human escapes!
For the employees, is it that they're just unhappy and threatening to quit or are you trying to get that stupid 75% happiness goal?It's this one. I do occasionally have one threaten to quit, but it's not terribly often.