Industry hopeful that GTA6 launches at $100, setting precedent for other devs

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Current Events » Industry hopeful that GTA6 launches at $100, setting precedent for other devs
Civilization 7 price tiers are $69/99/129

The extra prices get you more DLC basically. It sucks but that's the way things are now.
kelemvor posted...
Civilization 7 price tiers are $69/99/129

The extra prices get you more DLC basically. It sucks but that's the way things are now.
This would be for the standard edition. So the equivalent for GTA6 would be like $99/$129/$159.
...I think I'm done here...
K181 posted...
GTA6 is basically part of the 99% of games that would have a sizable audience willing to pay that much, and even theyd have a big drop off in the number of people willing to buy at full price.
FTFY.
Arguing on CE be all like:
https://youtu.be/JpRKrs67lOs?si=kPGA2RCKVHTdbVrJ
I'll never understand the hype for GTA games. Terrible ass games. They can eat my ass if they launch at $100 and start some shit, greedy fucking company.
R_Jackal posted...
greedy f***ing company
Yeah Take Two is especially egregious cause you know they're make billions from whales buying in game currency in GTA5 online
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HighSeraph posted...
Yeah Take Two is especially egregious cause you know they're make billions from whales buying in game currency in GTA5 online
They also trashed single player DLC in favor of shoveling out more garage tier online slop to drive profits. Company isn't worth a damn thing. Would love GTA to flop so hard they go under, but I know it won't.
bsp77 posted...
Most thought Tears of the Kingdom was worth its price, myself included
It's also worth noting that Tears of the Kingdom is the only Nintendo game that launched at $70 and no other game of theirs has followed that price bump, meaning they felt that TotK was the exception to the rule.

Now will Switch 2 games launch at $70? That's a whole different question
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R_Jackal posted...
They also trashed single player DLC in favor of shoveling out more garage tier online slop to drive profits. Company isn't worth a damn thing. Would love GTA to flop so hard they go under, but I know it won't.
It's not going to flop, but I hope at the very least it underperforms greatly. Even if it does Red Dead Redemption 2 numbers, which would still be astronomical, it would still underperform because of how disgusting the budget is, not to mention the factor on how GTA online will carry over to 6. If the online on 6 blows, people might just stick to V. But this is pure optimism, it's going to sell a shitzillion copies even at $100 and Take Two will be rewarded for being the greediest motherfuckers on the planet.
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ReturnOfDevsman posted...
FTFY.

You think 99% of games would have a significant chunk of their audience willing to pay a hundred bucks?
Irregardless, for all intensive purposes, I could care less.
K181 posted...
You think 99% of games would have a significant chunk of their audience willing to pay a hundred bucks?
Absolutely. We as gamers have zero self-respect.
Arguing on CE be all like:
https://youtu.be/JpRKrs67lOs?si=kPGA2RCKVHTdbVrJ
Given that nearly every game used ue5 and optimization is being push on the back burner to push out AAA quality games, I don't think $100 games will work out very well for the industry
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Hayame_Zero posted...
This would be for the standard edition. So the equivalent for GTA6 would be like $99/$129/$159.

Oh hell nah, they would be shooting themselves in the foot if they did that. Plus expectations would be much higher too

If the have doesn't live to to expectations at that price point they'd be a laughing stock. It would be like the horrible launch of GTA Definitive Edition
$100 US? Which would be about $120 CDN plus another 13% in taxes? No thanks!
Fukenog posted...
$100 US? Which would be about $120 CDN plus another 13% in taxes? No thanks!
No, more like 145.
Want some rye? 'Course ya do!
If costs are "exploding," maybe they should do something to address that, like not obsessing over graphics, rather than passing that cost on to consumers who didn't ask for it.
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If any game is worth it itll probably be GTA6. And only if there isnt a expansion dlc for at least the next few years perhaps.
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That is the only game I would consider paying $100 for right out of the gate.

Who am I kidding? I wouldn't have to consider it. It's GTA, take my money.
I only appear to be out of line because I am the only one who is in line.
I hope:

  • That Rockstar sees that pricing the base game that high will not be as profitable.
  • If they do it anyway, that it actually does chase away a lot of potential buyers.


Games launching at $100 is a nightmare scenario, period. If they want to nickle and dime people, give some incentive like DLC, cosmetics, or pre-order bonuses.
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$100! Get out of here.

Another $30 increase and the industry is dead. GameStop may see a resurgence in the 2nd hand market.

Here's a protip for devs...stop making games with blockbuster movie budgets. You're already saving tons going digital. The industry is growing but via mobile and f2p. Not AAA console games. Look at stellar blade. Sold a ton and didn't cost AAA bucks but looks the part.

The West needs a crash course on LEAN manufacturing and apply it to game development.
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SMT_Masochist posted...
Here's a protip for devs...stop making games with blockbuster movie budgets. You're already saving tons going digital. The industry is growing but via mobile and f2p. Not AAA console games. Look at stellar blade. Sold a ton and didn't cost AAA bucks but looks the part.
There's also just an issue of unnecessary spending and mismanagement. FFVII Rebirth and MonolithSoft's output on Xenoblade shows that it's far more profitable to keep the same teams instead of firing people after every project, keep the same engine, reuse assets when it's viable to, and just let developers make what they want to make instead of succumbing to corporate and stockholders.

Capcom is also a good example I guess, their development of the RE Engine seemed to have really smoothed out their development process with how versatile the engine is and how they trained everyone in the company on how to use it.
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This isn't unprecedented though.

RPGs from the cartridge era were around $100 (or more) adjusted for inflation. Dragon Warrior 4, Chrono Trigger, Lufia 2, and Final Fantasy 3 were all around the $70-80 MSRP figure in the early 90s. Phantasy Star 4 on Genesis apparently cost $99 when it came out. I definitely paid $80 plus tax for FF3 because I had to combine some Christmas money with my sister to go in together and buy it. Bought it at Software Ect., anyone remember that place? I think Gamestop maybe bought them.

People will pay it for a game like GTA6.
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I would pay that for GTA because you know your going to get your money's worth for the next 10 years or more before we see GTA 7 anyways. Some other game or series? Probably not. Especially a series that they pump out yearly like COD.
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It better have like the double-triple the content of GTA 5 especially post-game

Otherwise no way I pay $100 for it. Rockstar has become the kind of company the were parodying and mocking back in the day.
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I'm not interested in it to start with, but I'm even less interested if it launches at 100. That's 145 CAD, and then you add taxes on to that, close to 170 dollars. Yeah, big middle finger if Rockstar does that.
kelemvor posted...
This isn't unprecedented though.

RPGs from the cartridge era were around $100 (or more) adjusted for inflation. Dragon Warrior 4, Chrono Trigger, Lufia 2, and Final Fantasy 3 were all around the $70-80 MSRP figure in the early 90s. Phantasy Star 4 on Genesis apparently cost $99 when it came out. I definitely paid $80 plus tax for FF3 because I had to combine some Christmas money with my sister to go in together and buy it. Bought it at Software Ect., anyone remember that place? I think Gamestop maybe bought them.

People will pay it for a game like GTA6.

I really wish people would stop bringing up stupid shit like this. Outside of a game you really wanted to own, most people just rented from places like Blockbuster. So that initial high price point was pointless. Not to mention that back then we had a crap ton of yard sales where people were selling games for a fraction of their retail value. I could go to a yard sale and pick up a copy of MegaMan X for 15 bucks when it was selling in store for quadruple that.
Ivany2008 posted...
I could go to a yard sale and pick up a copy of MegaMan X for 15 bucks when it was selling in store for quadruple that.

well whoopie for you
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Ivany2008 posted...
I'm not interested in it to start with, but I'm even less interested if it launches at 100. That's 145 CAD, and then you add taxes on to that, close to 170 dollars. Yeah, big middle finger if Rockstar does that.

I really wish people would stop bringing up stupid shit like this. Outside of a game you really wanted to own, most people just rented from places like Blockbuster. So that initial high price point was pointless. Not to mention that back then we had a crap ton of yard sales where people were selling games for a fraction of their retail value. I could go to a yard sale and pick up a copy of MegaMan X for 15 bucks when it was selling in store for quadruple that.

Stupid shit? I can assure you that people paid that price and it was years before you could just find nice games at a yard sale. Renting an RPG back then was also dumb because most people couldn't beat them in two days.
I already only buy games on sale for like $5-20. I can't imagine spending $100 on a single game.
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kelemvor posted...
Stupid shit? I can assure you that people paid that price and it was years before you could just find nice games at a yard sale. Renting an RPG back then was also dumb because most people couldn't beat them in two days.

Renting made a hell of a lot more sense. Rentals were 5 dollars Canadian in my area for 3 days, but buying the game was over 60. Most people weren't paying the sales price in my area, they just found a legal loophole with Blockbuster. At Blockbuster you could rent a game for 5 dollars and if you chose to not return it, Blockbuster had the option for you to purchase the game from them for 20 bucks without affecting your account. And yes, this was a real thing that you could do.

The only people who bought games were the ones that didn't know about this offer. Which is why yard sales in my area during the 90s were booming. Sadly, I was too young to take advantage of it.
Inflation is fucking everything shocked devs haven't already done it this game will be fine I won't get it till it's like 20 used but other devs sorry you aren't getting 100
Current Events » Industry hopeful that GTA6 launches at $100, setting precedent for other devs
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