Concord going offline in 3 days.

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Current Events » Concord going offline in 3 days.
https://gamefaqs.gamespot.com/a/forum/e/e18e54fe.jpg
http://i.imgur.com/VeNBg.gif http://i.imgur.com/gd5jC8q.gif
http://i.imgur.com/PKIy7.gif http://i.imgur.com/3p29JqP.gif
That's 475% of the people who bought Concord who signed that.
UnholyMudcrab posted...
https://gamefaqs.gamespot.com/a/forum/e/e18e54fe.jpg
LOL
http://steamcommunity.com/id/Lavidon/
https://www.twitch.tv/Lavidon
honestly why didn't they just reduce the price to $20 or something?

even if game is trash if it is cheap people will be more likely to buy

server costs?
UnholyMudcrab posted...
https://gamefaqs.gamespot.com/a/forum/e/e18e54fe.jpg

It's Cordin' Time!!
Simple questions deserve long-winded answers that no one will bother to read.
WingsOfGood posted...
honestly why didn't they just reduce the price to $20 or something?

even if game is trash if it is cheap people will be more likely to buy

server costs?

No it's not server costs. It doesn't cost much at all to run the one server they would need to host every player. They shut it down because it's expensive to keep needing to refund the game.
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
Tyranthraxus posted...
No it's not server costs. It doesn't cost much at all to run the one server they would need to host every player. They shut it down because it's expensive to keep needing to refund the game.

why would they need to refund if it is $20 and servers still work?

refund is because they shutting it down and no one wants to pay $70 to play it or even $40
WingsOfGood posted...
why would they need to refund if it is $20 and servers still work?

refund is because they shutting it down and no one wants to pay $70 to play it or even $40
They need to refund it because the customer requested a refund because it's a dead game and they live in country with non shit consumer protections.
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
Hypnospace posted...
Lol, SwayM really has a kink for self-humiliation.
That's why I just skipped straight to the taunting.

I know what they're here for.
He/Him http://guidesmedia.ign.com/guides/9846/images/slowpoke.gif https://i.imgur.com/M8h2ATe.png
https://i.imgur.com/6ezFwG1.png
Dear Wolcen Community,

Weve read your comments, and, seeing that quite a few players are still doing their best to get the Dawns Healing achievement, we have decided to postpone shutting down the servers until September 17, 2024. During this time, we will work on finding a good equivalent for it that can be unlocked while playing offline.

We would also like to confirm that there will be an "Import Online Character" button in the games menu that downloads and converts your online character to an offline one, even when the server are already shut down.

The Wolcen Team

Concord died before Wolcen.
I could see you, but I couldn't hear you You were holding your hat in the breeze Turning away from me In this moment you were stolen...
Artificially keeping a game alive for the sake of trophy hunting is just... achievements were such a mistake.
DodogamaRayBrst posted...
Artificially keeping a game alive for the sake of trophy hunting is just... achievements were such a mistake.

I'd love to hear your rational as to why this bothers you.
Bad Faith User
SwayM posted...
It's 2024, literally every game updates.

What are you even talking about?

Here I was thinking we all had a basic understanding of "Live Service" or "Games as a Service" meant any game that wants to supplement either a free to play model or just rake in extra cash by offering a multitude of microtransactions, i.e.: battlepasses, cosmetics, currencies, boosters, gizmos, hoosker do's, hoosker don'ts, etc.

https://en.wikipedia.org/wiki/Games_as_a_service

Now we're just out here calling literally any game we don't like and wish to fail "Live service" because it updates?

Again. This game had none of that BS, and celebrating it's failure is definitely a bad look for the industry and gamers alike. Y'all acting like you want more developers to spoon feed you mtx, because the precedent is those games do very, very well.

The failure of it boils down to the fact that nobody really wants another live service game, particularly one you have to pay for. A 40$ model is fine 8 years ago but it isn't today when the cosmetics aren't worth it and nobody has any reason to trust this won't be like every other live service game that starts charging for all the cool cosmetics.

My understanding is that the gameplay is fine but the maps are mediocre. Combine that with pretty offputting designs and hoping the game doesn't do what every other game like it does, why would anyone invest 40$? It's not a bad look for people to reject this, it's years past its time.
Enjoy movies and television? Check out my blog! I do reviews and analyses.
http://fictionrantreview.wordpress.com/ (The Force Awakens spoiler review up!)
Zero_Destroyer posted...


The failure of it boils down to the fact that nobody really wants another live service game, particularly one you have to pay for. A 40$ model is fine 8 years ago but it isn't today when the cosmetics aren't worth it and nobody has any reason to trust this won't be like every other live service game that starts charging for all the cool cosmetics.

My understanding is that the gameplay is fine but the maps are mediocre. Combine that with pretty offputting designs and hoping the game doesn't do what every other game like it does, why would anyone invest 40$? It's not a bad look for people to reject this, it's years past its time.

What you're saying is that it should have been free to play and been overloaded with microtransactions then?
Bad Faith User
If they shut down a live service game like this they should just give everyone that bought it the Platinum.
http://i.imgur.com/6VeX04D.jpg
https://www.youtube.com/watch?v=d-4g7SeTAoQ
https://gamefaqs.gamespot.com/a/forum/9/960f883c.jpg
SwayM posted...
What you're saying is that it should have been free to play and been overloaded with microtransactions then?

It certainly should've been free to play because there's no scenario where people trust the premise it won't eventually be loaded with microtransactions regardless. I think this is the part you aren't getting - it doesn't matter what they promise, nobody believes them because the gaming industry has given no reason for players to trust an executive when they totally promise X/Y/Z won't be in the game.

If a person's view is that it's going to be a mess either way, probably allow people to test it and try it out because otherwise this happens and nobody buys it. It's different if this was a new concept, but numerous ftp competitors exist, so forking up cash upfront is just not a smart model.

I think there's plenty of room for this to have had a decent soft launch and maybe veer mildly into microtransactions as a hedge against predatory stuff like Overwatch's massive overcharge/overemphasis but any opportunity to set up a tent was ruined when the pitch became "Pay us 40$ and pray we don't fuck it up lol"
Enjoy movies and television? Check out my blog! I do reviews and analyses.
http://fictionrantreview.wordpress.com/ (The Force Awakens spoiler review up!)
They literally said Concord was going to have microtransactions just like Overwatch.

In a recent interview with Video Games Chronicle, Firewalk confirmed that the game will have a similar monetization structure to Overwatch as well, as it will offer skins and other cosmetic items for an extra cost to players.

The microtransactions/store were going to go live in October. It's not even a matter of people not knowing or needing to trust, they already knew it was going to be "Overwatch, but you have to buy it first."

So, if the question is

SwayM posted...
What you're saying is that it should have been free to play and been overloaded with microtransactions then?

Then the answer is: Yes. It should have been free to play and overloaded with microtransactions, instead of $40 and overloaded with microtransactions.
#SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig
HashtagSEP posted...
They literally said Concord was going to have microtransactions just like Overwatch.

In a recent interview with Video Games Chronicle, Firewalk confirmed that the game will have a similar monetization structure to Overwatch as well, as it will offer skins and other cosmetic items for an extra cost to players.

Well I'll concede on that. That's is very foolish
Bad Faith User
i can't believe there's a defense force for this game.
THRILLHO
SwayM posted...
Listen, I don't want to alarm you either, but when a strictly multiplayer game gets released. I expect it to need to connect to the internet at some point.

Wild shit. Take as much time with that as you need.

idk what rock you live under but the vast majority of games played today are multiplayer
Quantity does not equal quality. Theres a dozen or more shit multiplayer games for every awesome single player game.
He's all alone through the day and night.
ironman2009 posted...
i can't believe there's a defense force for this game.
Its just SwayM, for some really weird reason.
He's all alone through the day and night.
SwayM posted...
Well I'll concede on that. That's is very foolish

Yeah, they made a lot of foolish decisions.

This really wasn't "The internet got together and decided to cancel a game for no real reason." This was "People hadn't even heard of the game, and then when they did, and heard everything about it, they voted with their wallet by not buying the game, and then nobody was surprised when the game sold horribly."

Yes, it's possible it could have played very well. But when the developer is outright basically telling people "Yeah, this is a less charming looking Overwatch, down to the microtransactions, but you gotta pay $40 first," then you can see why that would make people "Nope" and not even want to try it.
#SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig
LonelyStoner posted...
Its just SwayM, for some really weird reason.

I'm not defending this game
Bad Faith User
https://gamefaqs.gamespot.com/a/forum/0/0e2000d2.jpg
Bucks World Champions 2021
PS4 looks great
ironman2009 posted...
i can't believe there's a defense force for this game.
There were people defending all the unwanted Ghostbuster reboots and Helldivers II fiasco as well. Almost as if there is this weird love for big corporations on CE.
ayy lmao ayy lmao || oaml oaml yya yya
ayy lmao ayy lmao || oaml oaml yya yya
HashtagSEP posted...
Yeah, they made a lot of foolish decisions.

This really wasn't "The internet got together and decided to cancel a game for no real reason." This was "People hadn't even heard of the game, and then when they did, and heard everything about it, they voted with their wallet by not buying the game, and then nobody was surprised when the game sold horribly."

Yes, it's possible it could have played very well. But when the developer is outright basically telling people "Yeah, this is a less charming looking Overwatch, down to the microtransactions, but you gotta pay $40 first," then you can see why that would make people "Nope" and not even want to try it.


I think it was a lot of dog pilling on a dying game for sure and ensuring it's swift death.

And then a lot of people being mad at it ignorant reasons and not even understanding what it is. Just happy any time a game fails. And was this game dogshit terrible? By every account I've heard it's not. I don't think the punishment for making a mediocre game in 2024 should be the complete death of your title in 2 weeks. People are way too black and white now and if there's any hesitation in a game people seem to just want it to immediately crash and burn.

Like the hyperbole about how bad the character design is. I'm not defending the character design, but there's no real criticism there

This post from another topic on a board is a great example of constructive criticism towards the character design.

YellowSUV posted...
Posting this from another topic as an example of how terrible the visual design in Concord is:

Learning more about the game is fascinating and the little things add up why it failed. For example, they have a Pharah like character in Concord. The character really has no visual indication that she can fly just by looking at her though. No wings for example. She is wearing a skintight suit with a comically oversized helmet. She apparently flies around with jets coming out of her mundane looking boots.
Bad Faith User
So you were flat out incorrect about one of your main points of contention, the microtransactions/price point, but you're still too stubborn to back away from a bad argument.

At this point, you are definitely defending the game, dude. Why?
#SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig
Nah, the character design really is that bad. The characters not having visual indicators of their "class" or being a little visually confusing is just the tip of the iceberg. Excluding maybe fungus alien, they're exceedingly generic to the point where it would not be a shock if you said they were created with a random character generator or as NPCs in a different game. Most of their outfits are garish. They went for realism in a genre that generally relies on stylistic characters to catch people's attention.
You also have to remember that the character designs are being viewed in the lens of the game being $40.

The game didn't fail because people "dogpiled" on it. The game failed because it was "Here's another Overwatch for $40." And nobody wanted to pay $40 for a game they can already play in like a dozen different forms for free. The game would have had to offer some kind of hook to make that $40 price tag appealing. Were the character designs absolutely TERRIBLE? No. Are they notably bad in the context that the $40 game needs any hook it can get? Absolutely, because they're worse than most of the character designs from the free games that are already available.
#SEP #Awesome #Excellent #Greatness #SteveNash #VitaminWater #SmellingLikeTheVault #Pigeon #Sexy #ActuallyAVeryIntelligentVelociraptor #Heel #CoolSpot #EndOfSig


HashtagSEP posted...
The game didn't fail because people "dogpiled" on it.


When the talk about any game becomes about how badly it's failing, no one wants to touch it, no matter what the actual issues people have with it are. Sure, the price tag and the heroes may not be appealing but at that point that becomes reason #1. Then it becomes a self fulfilling property. It's a black hole of failure, and it's all anybody talks about.

There are 18 topics on CE about this game alone.

Like is this game that special? Or do gamers just love the smell of stink on something.

Bad Faith User
There are 18 topics because it is likely the biggest financial disaster of a game in video game history.
We all live in a Yellow SUV! a Yellow SUV!
SwayM posted...
Like is this game that special? Or do gamers just love the smell of stink on something.
both?
It's the same, every run
You should be numb to this by now
Post #334 was unavailable or deleted.
Hypnospace posted...
Now the theory is "the game did poorly because all people talked about was how bad it looks and it dissuaded potential buyers" even though that has never been how anything in life worked
Well who in specific created that theory? If people are talking about how bad the game is, its because the game was bad. Ergo, the game did poorly because the game was bad.
There were also fluff pieces, some company gave it 7/10 recently
Rika_Furude posted...
Well who in specific created that theory?

That would be SwayM
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
lmao

Probably my first and last post in this topic.
Face it Cloud is a gaming icon and has appered in lots of games while mario has only appeared in 2 games sunshine and 64 ~xSlashbomBx
LonelyStoner posted...
Its just SwayM, for some really weird reason.

There ought to be an official law of the internet in which no matter how indefensible something is, at least one person (and often just one person) will come out of the woodwork to defend it with an almost religious fervor.

Ruling out the trolls and the egomaniacs (there's a difference?), the wild notion that everyone in a topic / chat room might be in agreement on something just makes certain peoples' skin crawl, and they can't help but lash out accordingly.
Simple questions deserve long-winded answers that no one will bother to read.
Hypnospace posted...
Now the theory is "the game did poorly because all people talked about was how bad it looks and it dissuaded potential buyers" even though that has never been how anything in life worked

raises fist and shakes it in anger

AS MON GOOOOLLDD!!!!!!!
Steffenfield posted...
https://gamefaqs.gamespot.com/a/forum/9/960f883c.jpg


LMAO!
Arrgh. Is this the end of lovable Igniz? Why!? There was no way I could lose! Why!? Why!?
Going "it failed because people only talked about the bad parts!" Baffles me

Even things like forspoken and the marvel game that crashed and burned had a contingent of "okay yes the writing is ass but the game itself is fun". Concord has *nothing*.
Variable General Veeg, at your service
Theyre probably gonna bring it back as free to play in like 5 months or never bring it back at all.

Only options
we rich now but used to be slaves,we pushing whips now we used to be whipped,rockin chains when we used to be in 'em
Voidgolem posted...
Concord has *nothing*.
It doesnt even have r34...
GameFAQs isn't going to be merged in with GameSpot or any other site. We're not going to strip out the soul of the site. -CJayC
Voidgolem posted...
Going "it failed because people only talked about the bad parts!" Baffles me

Even things like forspoken and the marvel game that crashed and burned had a contingent of "okay yes the writing is ass but the game itself is fun". Concord has *nothing*.

Whos saying it failed because people talked about the bad parts? It failed because it had flaws and everyone couldnt get off the sinking ship fast enough to point and laugh from the shore.

https://www.metacritic.com/game/concord/

https://www.metacritic.com/game/forspoken/

https://www.metacritic.com/game/marvels-avengers/

They all score about the same. There are decent qualities to every one of these games. I dont see any reason Concord is the biggest failure in gaming history by looking at the quality of the game they produced. But this is what this industry is now. A very black and white market.

Bad Faith User
SwayM posted...
I dont see any reason Concord is the biggest failure in gaming history by looking at the quality of the game they produced.

The magnitude of failure is determined by the money spent versus the money gained. I'd have to go through the numbers to prove this and don't really care so we'll go with Trust Me Bro as a source for now but at one point FF14 was the biggest failure in gaming. Square Enix managed to turn it around and kept investing in it to make it their literal biggest success ever.

Could Firewalk have done the same? Maybe but we'll never know for sure because Sony wasn't willing to give them any more money to find out.
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
Tyranthraxus posted...
The magnitude of failure is determined by the money spent versus the money gained. I'd have to go through the numbers to prove this and don't really care so we'll go with Trust Me Bro as a source for now but at one point FF14 was the biggest failure in gaming. Square Enix managed to turn it around and kept investing in it to make it their literal biggest success ever.

Could Firewalk have done the same? Maybe but we'll never know for sure because Sony wasn't willing to give them any more money to find out.

Yeah the money aspect of it I get

But shutting the game down in 2 weeks?

Like FFXIV at first launch was literally unplayable.

I dont think this game is as big of a failure mechanically / quality wise
Bad Faith User
SwayM posted...
I dont see any reason Concord is the biggest failure in gaming history by looking at the quality of the game they produced.

Most times when a game that tops out at "it's fine, I guess" crashes and burns they don't burn a billion dollars making it.

Also y'know, having no player base.

The warning bell that maybe you should pivot is when you lose players by going to open beta

Or, I guess I'll try to rephrase it...the hero shooter genre, overwatch, paladins, valorant, whatever, is fundamentally a bad genre. The games are a losing prospect of fun for time spent engaging with it. They survive by a combination of fanwork (overwatch artists scare me), minimal barrier to entry (free and runs on a toaster), and predatory skinner box mechanisms (brightly colored loot box makes the dopamine go even if 900 of the items in it are duplicates or things you don't want. Battle pass grinds present goals to go for)

So here's Concord. Six years late to the party, absent of all these elements that keep people hooked, and all there is is a high fidelity game that is not fun to actually play for very long. It was doomed to fail.
Variable General Veeg, at your service
SwayM posted...
Yeah the money aspect of it I get

But shutting the game down in 2 weeks?

Like FFXIV at first launch was literally unplayable.

I dont think this game is as big of a failure mechanically / quality wise

I think I've already explained before the reason for the sudden shutdown is to limit the number of refund processing. They could drag it out but numbers were only going down and any new purchases would have been highly likely to request refunds. Refunds are expensive because not only do you not get any money you pay the payment processor fees to process the refund.

Sony is a corporation designed to make money. They fundamentally do not give 2 fucks about games, art, or the few hundred people that were enjoying Concord despite the flaws. Or the developer team for that matter. All executive decisions are done in a pretext of "how can I present the best possible shareholder report" and they were bleeding badly here and essentially cauterized it before they lost even more.
It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha."
https://i.imgur.com/dQgC4kv.jpg
Tyranthraxus posted...
I think I've already explained before the reason for the sudden shutdown is to limit the number of refund processing. They could drag it out but numbers were only going down and any new purchases would have been highly likely to request refunds. Refunds are expensive because not only do you not get any money you pay the payment processor fees to process the refund.

Sony is a corporation designed to make money. They fundamentally do not give 2 fucks about games, art, or the few hundred people that were enjoying Concord despite the flaws. Or the developer team for that matter. All executive decisions are done in a pretext of "how can I present the best possible shareholder report" and they were bleeding badly here and essentially cauterized it before they lost even more.
That's business in general today. Surely, that won't blow up in our faces one day, right...?
Carpe petat
https://youtu.be/ghaJfTTJaA8?si=XTbgOQjv6qxYa5Iy

even though hes a comedy channel he floated a great idea of using Sony mascots in the game instead of original characters nobody knew or cared about. Like smash brothers, but its a team based FPS instead of platform fighter.
Switch FC: SW-3917-4425-6106
PSN: PiKappaPhi769
Current Events » Concord going offline in 3 days.
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