You can only choose one video game mechanic to have in real life (Part 2)

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Current Events » You can only choose one video game mechanic to have in real life (Part 2)
Well?
Fast travel. Easy
I can't choose. Some are pretty meaningless to me (I don't care to see howbsomeone cares about me and I don't need a waypoint if I have GPS navigation).

But unlimited fuel / car never breaking down, and fast travel... those are both really useful
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Fast travel. Set one at home, work and a third in a different country. Life instantly becomes better.
:)
I did no fall damage.

I would vote for fast travel, but I don't want to risk the terrifying possibility of teleporting into a space where there is already physical matter.
Let's-a go! Okey dokey!
Bump
Crafting
Teleport is good too if i can bring items with me, and allowed to replace the previously set spot to the new one.
FFBE: 396127609
Not noticing extreme heat or cold would be great.
Every day I wake up and promise I will be nice to everyone, then I deal with people at work and remember why that will never happen.
Crafting would be busted for me, so that easy.
Look, I can name a few instances in MY life where I tried to reach mutual understanding
and i can TELL you, always faster and easier to just kill em. Just is!
Fast travel is over powered as hell.
Teleport would save me so much time and mony.
evening main 2.4356848e+91
https://youtu.be/Acn5IptKWQU
Crafting because I make things and sell those things or exchange them for goods and services.
Obligatory:
https://www.youtube.com/watch?v=fcuWKpyUGHo

I am the Hunter of Topics. My post never fails to kill its prey.
*pounces* Nyaa!
Fast travel.
Donald J. Trump--proof against government intelligence.
Fast travel
Crafting in a lot of games is hilariously OP, so that is an easy choice for me.
Option 1 is OP for my job (I drive trucks for the Army)

Option 10 is also OP for my job (In the Army)

Fast travel, I'd have to keep a secret or my job would abuse the fuck out of my ability lol
The name is wackyteen for a reason. Never doubt.
Never having to worry about a car breaking down is to give planned obsolence the middle finger.
Sigs are rather pointless, except if it's to showcase animation and images.
Fast Travel (just pick your 3 favorite spots)
Crafting
Vehicles

Those are pretty good ,but I'd pick Crafting.

Crafting. I'd abuse the hell out of that.
Many Bothans died to bring you this post.
Crafting sounds fun. A deer hide, a rusty nail, 3 glass bottles, and an empty paint tin... and boom! Brand new RX7900XTX!
If you're not smart enough to survive, you are basically just food for something smarter.
None of the above. I'll take quicksave/quickload.
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Lobinde posted...
None of the above. I'll take quicksave/quickload.
Being able to quicksave/load back at a checkpoint upon death or after something goes wrong would be absurdly OP compared to basically every game mechanic lol. That's why I skipped it in both polls.
Fast travel.

Hello smuggling, my old friend...
Cynic, n. A blackguard whose faulty vision sees things as they are, not as they ought to be. - Ambrose Bierce, The Devil's Dictionary
VFalcone posted...
Being able to quicksave/load back at a checkpoint upon death or after something goes wrong would be absurdly OP compared to basically every game mechanic lol. That's why I skipped it in both polls.

Time Travel, Teleportation, and Flight are like the top 3 superpowers that most people would choose. Should've probably left out the fast travel option too tbh.
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GiftedACIII posted...
Time Travel, Teleportation, and Flight are like the top 3 superpowers that most people would choose. Should've probably left out the fast travel option too tbh.
I thought about it, but it's why I limited it to only 3 locations. It's a good ability for sure, but the other abilities offer a ton of benefits. Having to still physically travel to an area to be able to fast travel later is a big hinderance I think many don't realize. Personally, I'm trying to decide between Game vehicles, crafting, and ignoring temperature.
Current Events » You can only choose one video game mechanic to have in real life (Part 2)