How does it handle heavily-modded Bethesda games?Works for me. Getting ModOrganizer 2 set up is a slightly time consuming (one-time only) task that involves copying and pasting terminal commands from a Github page but I have a very heavily modded Skyrim SE installation where everything just works. The same goes for Fallout games. If you play Morrowind there's OpenMW which runs 100% fine and is superior to playing the game's official release.