Video game "length" is such an absurd concept.

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ImAMarvel posted...
Remember when people would act like if a game were 12 or less hours long, that it would suck even though pretty much every good game with the exception of RPGs are about that long and a ton of those have immense replay value so you could easily put in several times that into those games anyway?
Tbf a lot of that discussion was dominated by games like the COD campaigns and the various other third party titles that had cheap budgets and gimmicky. That's not to say there weren't a good amount of shorter games that were excellent but back then GTA was one of the only single player non RPG series that had long play times until Ubisoft decided to make all of their games massive grind fests and then everyone else followed suit.
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