I've been working on a 3d platformer game (in unity)

Current Events

Looking into building a rope bridge to connect those bigger platforms. I'm not trying to do anything fancy with physics, just have something that looks decent and maybe bounces a little when you jump on it

came across this tutorial that (somewhat poorly) shows how to use geometry nodes in blender to build a rope bridge, something I hadn't used before but which seems pretty powerful.

https://www.youtube.com/watch?v=5hFdgNllC98&t=250s

end result looks good too
BLACK LIVES MATTER
Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/