Found a great video essay against adding easy mode to everything

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IceCreamOnStero posted...
Because several games and game companies that don't appeal to everyone are perfectly financially solvent? You don't need to make derivative slop to make enough money to grow. Maybe you sren't going to make ejough money to get your executives their 4th yacht, but like I said I do not care about that.

But per your argument every company can and should make games that fit their "artistic vision" which sometimes "necessitates making experiences that cannot appeal to everyone" - so why bother making any profit at all?