Software and game development/programming topic

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kirbymuncher posted...
Are you making 3D or 2D? I think this is the first time I've seen someone so concerned about the renderer in particular
3D, and yeah most people probably don't give it much thought beyond "do I want a stylized look, or a more realistic look?"
I just really enjoy tinkering with shaders, weird rendering methods, and stuff like that so having flexibility is something I really value. it's like the scriptable objects, I like them not because they're the best implementation for things, but because they're fun to mess around with. like, it's very quick and easy to make a pluggable FSM with scriptable objects where you can just drag and drop new states/behaviours
probably not great for getting things done, but still really fun to just mess around with stuff.

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