Shin Megami Tensei 5

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Current Events » Shin Megami Tensei 5
I am going to close my eyes actually. Heh but there needs to be a remake or hard-core review of SMT 2! Even Marsh hasn't gotten there yet. I am just going to share his SMT If review because it's so angry. He's still angry but those super obscure phone games

Asif.
"A lesser talent couldn't have pulled it off. But I'm willing to bet on BoJack Horseman. Are you?"
~~Cuddlywhiskers on the new show
https://youtu.be/3JtCsj1jPHk?si=GYRz8F9B1bAg2SEA
"A lesser talent couldn't have pulled it off. But I'm willing to bet on BoJack Horseman. Are you?"
~~Cuddlywhiskers on the new show
Nightmare_Luna posted...
shin midgami tensei 5

atlus made us made 8 years for this?
I really dont think its mid

it clearly suffered from rewrites but id be lying if i said it isnt some of the most fun ive had in an rpg in a very long time
Doe posted...
Hat guy being an aspirational loser looking up to his angel was a great idea, the problem was them wanting him to actually voice a coherent ideology instead of just doing what she tells him which Law is anyway
i actually dont hate hat man. I know his big scene is shat on but i really like that hes a loser who knows that hes a loser. The whole game before he becomes not hat guy is every single character telling him hes ass and hes just like damn okay ill still try to help even tho im useless

bro basically got radicalized by a literal archangel i cant blame him for much lmao
The story isn't good, but the atmosphere of the game and the battle system are top notch.

Exploration in the main areas of the game is also great. It really becomes obvious how much better it is than generic dungeon crawling once you are forced to go through a really long boring dungeon near the end of the game.
We all live in a Yellow SUV! a Yellow SUV!
Pantherkid posted...
cough Apocalypse cough

Which isn't saying much but yes I agree SMT V is low.

Apocalypse still has probably the best actual gameplay of the main series, even if the protag party can be divisive.
YellowSUV posted...
The story isn't good, but the atmosphere of the game and the battle system are top notch.

Exploration in the main areas of the game is also great. It really becomes obvious how much better it is than generic dungeon crawling once you are forced to go through a really long boring dungeon near the end of the game.
The only gripe i have about the overworld is that they all look so similar. Like i think they couldve changed the first 3 areas a LITTLE more than just the sand color lol
ssb_yunglink2 posted...
The only gripe i have about the overworld is that they all look so similar. Like i think they couldve changed the first 3 areas a LITTLE more than just the sand color lol

Fair point.

I do love desert levels in video games though so that aspect never got old for me.
We all live in a Yellow SUV! a Yellow SUV!
I loved it, I dont blame old fans who love SMT for dungeon crawling for disliking it as its more of a monster collecting jrpg with difficulty and open air dungeon-esque worlds to explore. I think it does the team customization, monster collecting and exploration the best in the series. the actual dungeon crawling with warp tiles just isnt there.

I think a maniax/apocalypse version would be great, and would probably be multiplat since thats the way Sega has Atlus working in. I dont really need the plot revamped much but Id love to see the characters given actual development. Glasses guy and the girl had nothing
You can have results or excuses.
Not both.
YellowSUV posted...
Fair point.

I do love desert levels in video games though so that aspect never got old for me.
each area pretty much has a gimmick of some type that separates it, (the pier/shipping crates in red desert, the higher/lower area in area 3) so while im not super happy with all of them being deserts it couldve been worse
the_crow13 posted...
I loved it, I dont blame old fans who love SMT for dungeon crawling for disliking it as its more of a monster collecting jrpg with difficulty and open air dungeon-esque worlds to explore. I think it does the team customization, monster collecting and exploration the best in the series. the actual dungeon crawling with warp tiles just isnt there.

I think a maniax/apocalypse version would be great, and would probably be multiplat since thats the way Sega has Atlus working in. I dont really need the plot revamped much but Id love to see the characters given actual development. Glasses guy and the girl had nothing
the ideas and structure of the plot itself are not bad, its more that it feels like massive chunks that should be there just arent.

Area 3 is pretty much just there with hardly any plot to guide it, and then you get pandemonic summit followed by area 4 which suddenly has you taking down every former bethel branch.
I made it to like the first boss battle and just couldn't get into the whole human/demon hybrid plot thing. Just didn't click with me. Should I give it another shot or is it just gonna be awkward demon interactions forever? I LOVEd SMT 4, for the record, second only to Devil Survivor 2 in the Atlus library for me
If it was about babies we'd have universal maternal care. There would be no charge no matter how complex the delivery. But its not about babies, is it?
fire_bolt posted...
I made it to like the first boss battle and just couldn't get into the whole human/demon hybrid plot thing. Just didn't click with me. Should I give it another shot or is it just gonna be awkward demon interactions forever? I LOVEd SMT 4, for the record, second only to Devil Survivor 2 in the Atlus library for me
You being a nahobino is incredibly important to the overall plot, so if you dont like it then it may not be your thing.

Id still recommend trying to push through that even if you dont like it tho, because i think the gameplay more than makes up for it
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