I think I dislike persona 5 a little more every time i play it

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Current Events » I think I dislike persona 5 a little more every time i play it
For what used to be one of my favorite games ever, after years and some replays, i just dont love it that much anymore. Theres a lot of rather bizarre choices that really hurt my enjoyment of it these days.

The amount of repeating mission objectives and deadlines over text is agonizing after a while and never stops. Why did they choose a public mall walkway as a hideout? Why did they make morganas arc a worse version of Teddies from just one game before?

Its really hard to go back to for me now, because despite the gameplay being by far the best of the series, some of the choices made are just so aggravating and hurt the pacing that it sours the experience
Yeah Yusuke sucks I agree
THRILLHO
I don't think the characters are all that like people make them out to be, I don't hate them I like them just don't love them though haru is still my favorite in the game she's not near my top fav characters list maybe around the 40s I liked the gameplay loop for my original 5 playthrough but I couldn't play it again for royal I gave up at the second Palace I played strikers though and there were some comedic moments that warmed me up to them after playing the original 5
I am a mess and Felicia is the cleaner....
ironman2009 posted...
Yeah Yusuke sucks I agree
How dare you
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he/him/they/them
super_felicia posted...
I don't think the characters are all that like people make them out to be, I don't hate them I like them just don't love them though haru is still my favorite in the game she's not near my top fav characters list maybe around the 40s I liked the gameplay loop for my original 5 playthrough but I couldn't play it again for royal I gave up at the second Palace I played strikers though and there were some comedic moments that warmed me up to them after playing the original 5
Strikers is pretty fucking good once it gets going. First jail was incredibly boring for me, but once the road-trip started I loved it. Zenkichi is awesome
ironman2009 posted...
Yeah Yusuke sucks I agree
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ssb_yunglink2 posted...
Why did they choose a public mall walkway as a hideout?
I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects until Makoto joined and straightened them out with some common goddamn sense
Post #8 was unavailable or deleted.
it burned me out on the series
just another freak in the freak kingdom
Highwind07 posted...
I thought that Leblanc was a weird hideout at first as well since Sojiro was just right there. The rooftop sort of made the most sense.
Hadn't Sojiro already figured out who they were by the time they started using Leblanc ?
TMOG posted...
I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects until Makoto joined and straightened them out with some common goddamn sense
But like the school rooftop was sensible. Nobody went up there, and even if people did, the early phases of the thieves were way lower stakes. Literally ANYWHERE would have been better than a popular mall walkway lmaoo. Like they didnt even pick a corner or anything theyre just conspicuously chilling in the middle of the walkway.
ssb_yunglink2 posted...
But like the school rooftop was sensible. Nobody went up there, and even if people did, the early phases of the thieves were way lower stakes. Literally ANYWHERE would have been better than a popular mall walkway lmaoo. Like they didnt even pick a corner or anything theyre just conspicuously chilling in the middle of the walkway.
Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lol

And IIRC didn't they have to stop using the rooftop because the school started locking the door after that one girl's suicide attempt or something? It's been a long time since I actually played the game so I'm pretty much just going off of memory from five years ago here
TMOG posted...
Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lol

And IIRC didn't they have to stop using the rooftop because the school started locking the door after that one girl's suicide attempt or something? It's been a long time since I actually played the game so I'm pretty much just going off of memory from five years ago here
Yeah they lose access to the rooftop, but Ryujis reasoning to move to a completely public space is lol worthy haha. Especially when the thieves disappearing in public is a plot point later in the game
TMOG posted...
Hadn't Sojiro already figured out who they were by the time they started using Leblanc ?
Sojiro doesn't know until like practically up to Sae palace when he finds Futaba's calling card.
https://imgur.com/gallery/dXDmJHw
https://www.youtube.com/watch?v=75GL-BYZFfY
TMOG posted...
Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lol

Yeah, it makes sense when you consider it's a bunch of high school kids not thinking things out all that much. People might notice a bunch of kids trying to sneak off to somewhere they aren't supposed to be, or trying to hide in a corner, but nobody's going to pay attention to a bunch of kids just standing around. It's dumb, but "logical."
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P5 is just a worse version of P4, which is just a worse version of P3.
TheDurinator posted...
P5 is just a worse version of P4, which is just a worse version of P3.
Ehh idk if id go that far. I do find myself liking 4 more than 5 these days, but id hesitate to call 3 the best of the modern games. The lack of male social links in everything but portable (which has its own issues) and the fact that there is STILL is no version of the game that has all of 3s content makes it the toughest to experience for me.
Post #18 was unavailable or deleted.
Post #19 was unavailable or deleted.
Still love persona 5 to this day

5 vanilla >> royal imo
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coolpal23 posted...
Still love persona 5 to this day

5 vanilla >> royal imo
I really prefer royals additions tbh. Third semester was way better than the original ending for me, and all of the little additions to gameplay made it a much more enjoyable experience overall. The quality of life is almost TOO good, to a point where it can make battles too easy sometimes, but I still like royal more
I only played partway through the original P5 so it's hard to say how I'd feel about Royal's ending if I'd seen Yaldy as the final boss first, but man, the plot and characters of the third semester impacted me soooo much more than the base P5 plot. Royal makes it the definitive Persona game for me
https://imgur.com/gallery/dXDmJHw
https://www.youtube.com/watch?v=75GL-BYZFfY
coolpal23 posted...
Still love persona 5 to this day

5 vanilla >> royal imo

The quality of life improvements make royal way better for me. The story changes are meh, mostly because I don't think the story in most games is anything to right home about anyway.
*runs out of topic naked*
TMOG posted...
I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects until Makoto joined and straightened them out with some common goddamn sense
there's a certain irony to this given the way she behaves when first joining
ssb_yunglink2 posted...
I really prefer royals additions tbh. Third semester was way better than the original ending for me, and all of the little additions to gameplay made it a much more enjoyable experience overall. The quality of life is almost TOO good, to a point where it can make battles too easy sometimes, but I still like royal more

codey posted...
The quality of life improvements make royal way better for me. The story changes are meh, mostly because I don't think the story in most games is anything to right home about anyway.
Royal is good for sure, but it pretty much dumbed down the experience, making it way too easy even on harder difficulties, there's no risk, at least to me, also the third semester made the end game drag on wayyyy too long, i wasnt even trying, and i finished everything in the first 1/3rd of the extended month, so legit there was nothing to do for the rest of the month since everything was done

i also hate how they treated kasumi, shoehorned her in the game, couldnt even use her for the actual game itself up until... the end

I dunno, if i had a choice, i'd go back to vanilla any day
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Another really weak point in 5 for me is some of the social links really dont focus on the actual character theyre for. Like Makotos social link for example, is hardly ABOUT makoto.
Several of the companion social links are a weak spot, yeah. They were a bit too committed to each one needing a phantom thief mission.
https://imgur.com/gallery/dXDmJHw
https://www.youtube.com/watch?v=75GL-BYZFfY
ssb_yunglink2 posted...
Another really weak point in 5 for me is some of the social links really dont focus on the actual character theyre for. Like Makotos social link for example, is hardly ABOUT makoto.
yeah i didnt like that either, its more about her catching a student, rather than personal growth, was dumb
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persona 5 sucks idk why everyone likes it.
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coolpal23 posted...
Royal is good for sure, but it pretty much dumbed down the experience, making it way too easy even on harder difficulties, there's no risk, at least to me, also the third semester made the end game drag on wayyyy too long, i wasnt even trying, and i finished everything in the first 1/3rd of the extended month, so legit there was nothing to do for the rest of the month since everything was done

i also hate how they treated kasumi, shoehorned her in the game, couldnt even use her for the actual game itself up until... the end

I dunno, if i had a choice, i'd go back to vanilla any day
I think third semester may feel like it drags out because its attached to original persona 5s story and endgame, which draggggggsssss its way to the finish line on its own. Kasumi definitely shouldve been in the game more, but the reveals in the third semester make the new characters worth it for me
coolpal23 posted...
yeah i didnt like that either, its more about her catching a student, rather than personal growth, was dumb
Yeah and the student storyline is really boring which makes it even worse haha. A social link that isnt about makoto, and also isnt interesting.
Robot2600 posted...
persona 5 sucks idk why everyone likes it.
I dont think its a bad game, I think its a good game that stretches itself too thin to be incredible
Like, would anyone object to the entire Okumura arc just being removed from the game? It features the worst palace, morganas shitty angst plot, and somehow still doesnt develop haru much.

Its always such a chore getting through those hours of the game
ssb_yunglink2 posted...
Like, would anyone object to the entire Okumura arc just being removed from the game? It features the worst palace, morganas shitty angst plot, and somehow still doesnt develop haru much.

Its always such a chore getting through those hours of the game
I think the okumura arc is fine, because it shows that the phantom thieves are just doing this palace because the fame and notoriety is getting to them, and people were egging them on vs them doing it because okumura was doing unspeakable things, and it shows that, i agree with it not developing haru more, that was lame
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Persona games are a one and done for me. At least 3/4/5 are. The social aspects and dungeon designs just make everything a massive chore each successive play through.
ironman2009 posted...
Yeah Yusuke sucks I agree

THRILLHO
Post #37 was unavailable or deleted.
R_Jackal posted...
Persona games are a one and done for me. At least 3/4/5 are. The social aspects and dungeon designs just make everything a massive chore each successive play through.
I think the way 4 is set up makes it much easier than 5 for me to replay. While 5s dungeons are actually unique and designed, you cant go 5 steps without getting interrupted by SOMETHING, whether its the team commenting on the obvious puzzle or needing to just leave the dungeon because you have to influence something outside. Including the calling card, all dungeons will take at minimum 2 days, with dungeons you have to leave taking at least 3.

4s dungeons are literally hallways, but damn if they arent streamlined with no interruptions. You know youre looking for stairs and then you fight a boss. Not particularly gripping, but it just lets you do your thing
Highwind07 posted...
I think that was only the case for Ann and Makoto? For Ann it was mostly about Shiho and Ann's rival, and for Makoto it was about her friend. I can't remember other confidants being focused on other people.

I want to say that while I really felt like P4's social link stories were reallllyy good there were some confidant stories in P5 that really stood out for me story wise namely Kawakami and Sojiro's.
If you think about it, a lot of 5s social links are kind of heavily reliant on other people, and this is because every social link needs a reason for you to go to mementos. Most of them arent as bad as Ann and Makoto, but theres usually at least an outside antagonist that needs to be dealt with in each one.

ssb_yunglink2 posted...
Like, would anyone object to the entire Okumura arc just being removed from the game? It features the worst palace, morganas shitty angst plot, and somehow still doesnt develop haru much.

Its always such a chore getting through those hours of the game
I wouldn't object to it getting overhauled so the palace wasn't shitty in quite literally every regard and so floof gets more development than shit cat, but I feel like there needs to be something in between the pyramid and the casino.
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dancing_cactuar posted...
I wouldn't object to it getting overhauled so the palace wasn't shitty in quite literally every regard and so floof gets more development than shit cat, but I feel like there needs to be something in between the pyramid and the casino.
Yeah there needs to be something in between for sure. literally anything would be better than what we got tho.
i haven't played 5 since it came out and i started it right away and played through it. it is a great game imo and i plan on playing royal, have just been bogged down playing other games
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ssb_yunglink2 posted...
Like Makotos social link for example, is hardly ABOUT makoto.

No. The whole point of her story is her self reflecting on how she needs to be more approachable and a better example of a student council president and reminiscing about her father and what he may have done if he was in her place as both student council president and Eiko's friend.

What I read is that self reflecting and taking time out to think clearly and not let the noise of one's personal issues or the world's take over is the point of the High Priestess card.
Asocial, not introverted. Know the difference.
Maybe those JRPGs villains were on to something about humanity being trash.
I think Makoto's confidant really suffers because shes completely right the entire time and eikos boyfriend was just scamming her.

i think it would have been a much more effective story if it turned out the boyfriend wasn't using her and Makoto had to learn the lesson that snap judgements are often wrong and because she never really gets to know anyone her view is often biased. THATS the lesson I would hope someone declaring they want to be a cop learns.
*runs out of topic naked*
Current Events » I think I dislike persona 5 a little more every time i play it