Yeah Yusuke sucks I agreeHow dare you
I don't think the characters are all that like people make them out to be, I don't hate them I like them just don't love them though haru is still my favorite in the game she's not near my top fav characters list maybe around the 40s I liked the gameplay loop for my original 5 playthrough but I couldn't play it again for royal I gave up at the second Palace I played strikers though and there were some comedic moments that warmed me up to them after playing the original 5Strikers is pretty fucking good once it gets going. First jail was incredibly boring for me, but once the road-trip started I loved it. Zenkichi is awesome
Yeah Yusuke sucks I agreehttps://gamefaqs.gamespot.com/a/user_image/1/2/9/AAZroiAAEqIJ.jpg
Why did they choose a public mall walkway as a hideout?I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects until
I thought thatHadn'tLeblancwas a weird hideout at first as well since Sojiro was just right there. Therooftopsort of made the most sense.
I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects untilBut like the school rooftop was sensible. Nobody went up there, and even if people did, the early phases of the thieves were way lower stakes. Literally ANYWHERE would have been better than a popular mall walkway lmaoo. Like they didnt even pick a corner or anything theyre just conspicuously chilling in the middle of the walkway.Makotojoined and straightened them out with some common goddamn sense
But like the school rooftop was sensible. Nobody went up there, and even if people did, the early phases of the thieves were way lower stakes. Literally ANYWHERE would have been better than a popular mall walkway lmaoo. Like they didnt even pick a corner or anything theyre just conspicuously chilling in the middle of the walkway.Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lol
Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lolYeah they lose access to the rooftop, but Ryujis reasoning to move to a completely public space is lol worthy haha. Especially when the thieves disappearing in public is a plot point later in the game
And IIRC didn't they have to stop using the rooftop because the school started locking the door afterthat one girl's suicide attemptor something? It's been a long time since I actually played the game so I'm pretty much just going off of memory from five years ago here
Hadn'tSojiro doesn't know until like practically up toSojiro already figured out who they wereby the time they started usingLeblanc?
Yeah, their theory around the walkway was "there are too many people around anyway, nobody will notice us or care about what we're talking about", which definitely only made sense in a "this is how I've seen things done in movies" way that high school dipshits would think was logical lol
P5 is just a worse version of P4, which is just a worse version of P3.Ehh idk if id go that far. I do find myself liking 4 more than 5 these days, but id hesitate to call 3 the best of the modern games. The lack of male social links in everything but portable (which has its own issues) and the fact that there is STILL is no version of the game that has all of 3s content makes it the toughest to experience for me.
Still love persona 5 to this dayI really prefer royals additions tbh. Third semester was way better than the original ending for me, and all of the little additions to gameplay made it a much more enjoyable experience overall. The quality of life is almost TOO good, to a point where it can make battles too easy sometimes, but I still like royal more
5 vanilla >> royal imo
Still love persona 5 to this day
5 vanilla >> royal imo
I think the point here was that the Phantom Thieves kind of sucked at a lot of the job's aspects untilthere's a certain irony to this given the way she behaves when first joiningMakotojoined and straightened them out with some common goddamn sense
I really prefer royals additions tbh. Third semester was way better than the original ending for me, and all of the little additions to gameplay made it a much more enjoyable experience overall. The quality of life is almost TOO good, to a point where it can make battles too easy sometimes, but I still like royal more
The quality of life improvements make royal way better for me. The story changes are meh, mostly because I don't think the story in most games is anything to right home about anyway.Royal is good for sure, but it pretty much dumbed down the experience, making it way too easy even on harder difficulties, there's no risk, at least to me, also the third semester made the end game drag on wayyyy too long, i wasnt even trying, and i finished everything in the first 1/3rd of the extended month, so legit there was nothing to do for the rest of the month since everything was done
Another really weak point in 5 for me is some of the social links really dont focus on the actual character theyre for. Like Makotos social link for example, is hardly ABOUT makoto.yeah i didnt like that either, its more about her catching a student, rather than personal growth, was dumb
Royal is good for sure, but it pretty much dumbed down the experience, making it way too easy even on harder difficulties, there's no risk, at least to me, also the third semester made the end game drag on wayyyy too long, i wasnt even trying, and i finished everything in the first 1/3rd of the extended month, so legit there was nothing to do for the rest of the month since everything was doneI think third semester may feel like it drags out because its attached to original persona 5s story and endgame, which draggggggsssss its way to the finish line on its own. Kasumi definitely shouldve been in the game more, but the reveals in the third semester make the new characters worth it for me
i also hate how they treated kasumi, shoehorned her in the game, couldnteven use her for the actual game itself up until... the end
I dunno, if i had a choice, i'd go back to vanilla any day
yeah i didnt like that either, its more about her catching a student, rather than personal growth, was dumbYeah and the student storyline is really boring which makes it even worse haha. A social link that isnt about makoto, and also isnt interesting.
persona 5 sucks idk why everyone likes it.I dont think its a bad game, I think its a good game that stretches itself too thin to be incredible
Like, would anyone object to the entire Okumura arc just being removed from the game? It features the worst palace, morganas shitty angst plot, and somehow still doesnt develop haru much.I think the okumura arc is fine, because it shows that the phantom thieves are just doing this palace because the fame and notoriety is getting to them, and people were egging them on vs them doing it because okumura was doing unspeakable things, and it shows that, i agree with it not developing haru more, that was lame
Its always such a chore getting through those hours of the game
Yeah Yusuke sucks I agree
Persona games are a one and done for me. At least 3/4/5 are. The social aspects and dungeon designs just make everything a massive chore each successive play through.I think the way 4 is set up makes it much easier than 5 for me to replay. While 5s dungeons are actually unique and designed, you cant go 5 steps without getting interrupted by SOMETHING, whether its the team commenting on the obvious puzzle or needing to just leave the dungeon because you have to influence something outside. Including the calling card, all dungeons will take at minimum 2 days, with dungeons you have to leave taking at least 3.
I think that was only the case for Ann and Makoto? For Ann it was mostly about Shiho and Ann's rival, and for Makoto it was about her friend. I can't remember other confidants being focused on other people.If you think about it, a lot of 5s social links are kind of heavily reliant on other people, and this is because every social link needs a reason for you to go to mementos. Most of them arent as bad as Ann and Makoto, but theres usually at least an outside antagonist that needs to be dealt with in each one.
I want to say that while I really felt like P4's social link stories were reallllyy good there were some confidant stories in P5 that really stood out for me story wise namely Kawakami and Sojiro's.
Like, would anyone object to the entire Okumura arc just being removed from the game? It features the worst palace, morganas shitty angst plot, and somehow still doesnt develop haru much.I wouldn't object to it getting overhauled so the palace wasn't shitty in quite literally every regard and so floof gets more development than shit cat, but I feel like there needs to be something in between the pyramid and the casino.
Its always such a chore getting through those hours of the game
I wouldn't object to it getting overhauled so the palace wasn't shitty in quite literally every regard and so floof gets more development than shit cat, but I feel like there needs to be something in between the pyramid and the casino.Yeah there needs to be something in between for sure. literally anything would be better than what we got tho.
Like Makotos social link for example, is hardly ABOUT makoto.