Everyone talks shit about the games that they buy and then play for 1,000 hours.Do they?
I wouldn't say they're overrated, per se.When you put it that way, it sure is weird how meme ish their bugs have become...
I would say that they get a pass on quality issues that would get near every other dev dogpiled on sight. For some reason we all continue to pretend that Bethesda bugs and jankiness is just unexpected comedy from overambitious scamps, instead of a damning indictment of a multimillion-dollar operations lask of quality control. And the fact that the community is expected to fix their games really should not be ok.
yeahWith sources and reasons too!
They definitely are. When you rely on modders to finish your product and make it actually good, modding community deserves a good portion of the credit.
I dunno I feel like even the biggest Bethesda fans are well aware that the brand comes with quite specific expectationsfailures of the game developer shouldnt be an "expectation" - they are charging full price for the game, not bargain basement price
failures of the game developer shouldnt be an "expectation" - they are charging full price for the game, not bargain basement price
How are they overrated?because people like you give them a pass for things that are expected such as incomplete buggy pieces of shit they expect the community to finish and fix for free
And the internet madly hates them over every little thing.
because people like you give them a pass for things that are expected such as incomplete buggy pieces of shit they expect the community to finish and fix for freeCase and point
Their games are always painted into a corner as casual games for casual folks these days but despite the easy price of admission, theyre incredibly fun sandbox games with tons to do compared to other games. The bugs in the games are simply due to the massive scope of what they try to achieve and by all accounts they check off what it is they set out to do. Fun games with fun side quests and content and with enough accessibility anyone could get into .To me it's like you just said "People say they're casual games for casual folks, but actually they're casual games for casual folks."
To me it's like you just said "People say they're casual games for casual folks, but actually they're casual games for casual folks."I wasnt going to say it, but I thought exactly the same lol.
failures of the game developer shouldnt be an "expectation" - they are charging full price for the game, not bargain basement priceThe question ITT is if they're an overrated developer. My impression is that everyone, even die hard fans, are well aware of their shortcomings and rate them accordingly.
There's a quote which I'm paraphrasing here but it's along the lines of "People said we were sell outs when we added objective markers for quests. We thought we were sell outs when we added a map in Arena instead of demanding players draw their own."Because difficulty options in most games are shitty number tweaks where on Easy the enemies are stupid marshmallows and on Hard theyre stupid tanks that hit harder and have a lot more health, meaning they arent anymore difficult at all, only more tedious.
Bethesda has always been about inclusivity since day 1. And it has always paid off. Bringing new fans into the genre rather than solely preaching to the choir.
It's the toxic gatekeeper gamers who are now acting like it's a bad thing that "Filthy Casuals" play their vidya games.
The same people who scream in fury if someone brings up difficulty options for Dark Souls but then can't give a single logical reason why it would be a bad thing.
Case and pointyou dont have a case or point, per usual