Anime, Manga, VN, JRPG, Related Things Discussion Topic CIII

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Poll of the Day » Anime, Manga, VN, JRPG, Related Things Discussion Topic CIII
keyblader1985 posted...
I'm just kind of rambling
It's an interesting topic. I know I find myself able to forgive unrealistic actions or results a lot more easily if the change doesn't result in a negative emotion. To me if the emotion I feel is negative, the story needs to justify it and often times with anime, the justification is poor (like, why didn't the character use this one power that would have saved them or why did they even fight this person, etc). I remember there was one anime, dusk maiden of amnesia, where it had the ending that made sense and was bittersweat, but then 30 seconds later the went back on it and everyone lived happily ever after . I remember actually being really happy about that. Like they gave me both endings.

As the negative example, katanagatari sticks out in my head. The main girl and her rival had literally no reason to ever fight. Their goals were compatible and they didn't hate each other or anything. When the main girl gets killed so that rival girl can get an audience to assassinate the shogun, all the logic just fell apart. Her ninja that actually was going to do the assassination was not allowed in and just snuck in and made it to the shogun's room which means everything that happened in the entire show happened for no reason. They literally could have done that in episode 1. THEN, main guy reverting back to his sword breaking weapon form, the way he started the show, was able to just fight his way up to the shogun which they ALSO could have done in episode 1 (well I guess episode 2). The entire collecting swords for an audience with the shogun was completely pointless despite that being 95% of the shows runtime. My negative emotion I felt when the girl was killed was not something I felt the narrative logically justified and so I still seethe over it 15 years later. How dare they. If you are going to write bad, at least give me a happy ending.

Then as a middle ground example (and to prove I don't just hate all sad endings), cyberpunk edgerunners was perfect. The choices that led to the outcome we got all made sense for those characters to make. When the characters make the "wrong" choice, it feels like the choice they would make.

Texnohlyze also has a very depressing ending that I felt it justified perfectly.

However, I feel like I'm the only person in the world that feels this way about things. I've seen tons of people gush about now and then, here and there, despite every character making the dumbest choice in every possible opportunity for the entire show to the point of making no sense.

Speaking more to your initial manga thing I kind of get where they are coming from but I would need to see it to know if it fits. There's times when I watch something and I can tell what the author thought was the correct thing and they are just wrong about that. It's very different than the character doing the same exact thing but the author clearly thinking it's the wrong choice or remaining neutral.

There's also the sense that realism can be kind of annoying to watch. The most famous example is shinji not getting in the robot but imagine if like 95% of characters just sat around cowering too afraid to act in desperate situations. We can see time and again in real life, thats often what happens. 50+ people are present and MAYBE 1 person actually does something.

Ultimately I think fiction generally benefits from making things as unrealistic as it can without breaking suspension of disbelief, but where that limit is varies greatly from person to person. Mine is quite low, I generally need things to be fairly realistic, but other people can completely ignore what for me are dealbreakers. I also think FMA original anime is better than brotherhood. The tone just feels more mature and less shonen bullshit even when they cover the same arcs.
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You have any recommendations for using material tickets? I just farmed up the stuff to make a arts: tp gain xx aug. It took a bit, but wasn't too crazy bad. Could probably use the tickets for crafting up some augs. Still don't have this chapter's character, but I think I'm close to getting her quest to pop. Just about to crack 100 hours on my save file too. It's been nice having a game suck me in.

As for other stuff, Nintendo is bumming me out yet again. New Zelda amiibos are going to come out and I was going to buy them. Wasn't crazy about the increase in price to $20 for each of them, but I was willing to get them. Now however, they've raised the price on them to $30 and I'm not spending that much on them. Even worse are the new Street Fighter ones, since they went from being $30 to $40, which seems utterly ridiculous to me. I wasn't going to get the SF ones regardless though.
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dragon504 posted...
You have any recommendations for using material tickets?

I'd say the highest priority is 1 Golden Yggralith Heart for what's widely considered the best starting point for a postgame skell ( Ares 90 ), especially if you don't have access to the online missions to be able to farm one the old-fashioned way (though if you do have access to online missions, you can farm tickets ludicrously fast with scouting and there's no real need to prioritize). Other than that, any other gear you're interested in that requires online-only materials would be what I'd focus on, since everything else can just be farmed.

Aug-wise, if you want to make some Treasure Sensor XX to be able to cap out Treasure Sensor without taking up your party members' entire loadout, the Decrepit Wings are a pain to farm because the only reliable way to get them is from the level 91 Millepod in Oblivia (there's a level 65 one in Noctilum, but it only appears during thunderstorms), and you have to break its face so you can't rely on Core Crusher to help you fight it on foot (plus you have to wait for it to reach the big bridge to fight it on foot). Me, I settled for one Treasure Sensor X and therefore only needed 4, so it wasn't a big deal, but those are a good candidate for tickets if you want more than that.

dragon504 posted...
I just farmed up the stuff to make a arts: tp gain xx aug. It took a bit, but wasn't too crazy bad.

A little late for this, but Arts Gain TP isn't a great option for a weapon augment. It can be helpful for getting up to 3000 TP to use Overdrive if you don't have any better options, but once you've activated it and gotten past 20 count, any purple art will restore 200 TP per hit (10 TP per count, so 1000 per hit at max count) and that will form the basis of your TP sustain in most builds.

It's not useless , but you're probably going to be better off using those augment slots for something more damage-focused. In particular, having a total of five Appendage Crushers (you can get this on eyepatch armour to free up a weapon slot if you don't need your head slot to provide Potential) is a huge damage boost and pretty easy to farm, so that's going to be the best use of most of your weapon slots. The rest can be ranged/melee attack, weapon power (on weapons with higher power; I'm not sure exactly what the cutoff is, but you'll be better off with something else on weapons with weaker individual hits), or a utility option like OD count up or Secondary Cooldown Reducer.

On a side note, the Hraesvelg's special flight mode (press B while flying) is really awesome and I recommend trying it out even if you don't actually end up using Hraesvelg more broadly than that.
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There's also overdrive tp gain that you can pair with that one skill to make it so that activating overdrive gives you 3000 tp (which is what overdrive costs) making overdrive free. Very relaxed way to get used to infinite overdrive. If you have any overdrtve count up you can just mash overdrive at the start to get 100 count right away for free.
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Yep, that's another option. It doesn't mesh well with reflect or resistance builds because you need some armour augments to support them, and there's still the issue of getting 3000 TP in the first place to be able to activate Overdrive for the first time, but it's a very powerful combo if you set it up right. Even without getting the full 3000, getting a chunk of your TP refunded means you can pop Overdrive 2-3 times before needing more TP, and paired with some Count Up that can help ramp you up much faster.

Annoyingly, though, Luciel's been very stingy with a Left Arm piece that has both Ranged Attack and OD Count Up on it, so I'm stuck using the skill that serves the same purpose. I was at least able to find a Left Arm with Ranged Attack and OD TP Gain, which makes up for not having been able to find that combo for the Right Arm like I wanted (I've seen the exact trait combo I want three times, and every time it's been the left and not the right), but I'd still rather have Count Up on my gear so I can use that skill slot on something more damaging.
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Is that even possible on a left arm? I know left and right arms have slightly different pools of traits they can get. I thought you couldn't get ranged/melee attack up on one of them.
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Finished my Ryza 2 replay (after a Ryza 3 and a Sophie 2 replay, after playing Yumia). I am fucking starved for atelier. Maybe it's time to go back and finish the Iris trilogy, or go find those fan patches that exist for the pre-ps2 games.
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YoukaiSlayer posted...
There's also the sense that realism can be kind of annoying to watch. The most famous example is shinji not getting in the robot but imagine if like 95% of characters just sat around cowering too afraid to act in desperate situations.
Yeah, that's true. I suppose the fact that FMA has two different incarnations makes it much easier to compare each one for the good, the bad, and the personal bias. Realism is one of 2003's strong points, but since that's not particularly what Brotherhood is going for, it's easy to ignore that aspect.

The manga in question was "I Love You, As a Friend." The MC was persistently hitting on a classmate.
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Vaguely related, I also just found this:
https://youtu.be/Ju8l30L5ZDs
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Finished Xenoblade X DE tonight, as close to 100% as I care to get (which is actually a lot closer than I expected to manage). All sidequests done (even Blood Lobster, which I figured I'd give up on), all superbosses beaten except for the second one added by DE (I can beat it with my build, but it has a bad habit of randomly despawning when it gets pulled far enough to fight it on foot because one of its arts has it fly around a bunch, and I don't feel like repeatedly trying until I get lucky enough to have it not disappear or going through the hassle of fully equipping a skell to fight it), 100% of Mira surveyed, enough gear/augment farming to be happy with my build... I haven't farmed enough to fully optimize my build, I haven't tried out other builds, I could do some more farming for Fashionblade gear (I bought all the shop armours, but haven't farmed the remaining tiers), I haven't done any of the online-based stuff because I don't have an NSO subscription at the moment, and I'm still missing a few items in my collectopedia, but I'm satisfied with calling this complete.

All in all, an excellent remake. Buffing affinity gain has made a huge difference in my willingness to actually try finishing all the affinity missions, making 100% sidequesting nowhere close to the slog I remember it being in the original. Quick cooldown is a major game-changer that opens up a ton of build flexibility and just generally makes it feel like the player has more control over combat, the new party members and their affinity missions fit in well, the new arts shake things up in interesting ways (not that longsword needed a buff >.>), the UI's been dramatically improved, and everything looks and runs great (aside from a few janky shadows here and there). I'm more than a little disappointed that the toggle for skell flight music is just to choose between the original, remixed, and instrumental versions, rather than to turn it off entirely, and I'd have loved to also be able to turn off Overdrive music (I don't dislike Don't Worry and Wir Fliegen, I just don't want them constantly overriding every other field and battle track), but that's ultimately a pretty minor gripe.

As I mentioned before, mixed feelings on the epilogue. It wasn't necessarily the sort of resolution I wanted/expected, but it does at least hint at (if not outright provide) answers to the biggest questions that remained after X's initial release, it's a much more satisfying ending than it previously had (not that that's hard), and I'm definitely still interested to see where things go from here. I guess it's kind of inevitable that after leaving a cliffhanger open for this long, any resolution was going to end up being disappointing to a significant number of people because it wasn't going to line up with how they'd tried to fill in the blanks with ten years of speculation, but I think they did an alright job. I'd still say X is my least favourite Xenoblade, but it's still a great time and the remake has improved on that.

YoukaiSlayer posted...
Is that even possible on a left arm? I know left and right arms have slightly different pools of traits they can get. I thought you couldn't get ranged/melee attack up on one of them.

Both Melee and Ranged attack are possible on both arms, just not the combo of Attack Up and Attack boost. Orphean left arms can get OD Count Up and Range Attack Up, C&C right arms can get OD Count Up and Melee Attack Up. For Ranged, you have the option of getting a right arm with Ranged Attack and OD Gain TP (Grenada), but there's no combo with OD Gain TP and Melee Attack.

You might be thinking of HP vs. TP: Right arms can only get HP up, left arms can only get TP up.
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adjl posted...
Orphean left arms can get OD Count Up and Range Attack Up, C&C right arms can get OD Count Up and Melee Attack Up. For Ranged, you have the option of getting a right arm with Ranged Attack and OD Gain TP (Grenada), but there's no combo with OD Gain TP and Melee Attack.
Right, thats what I was misremembering.
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I've beaten Trails in the Sky (first chapter).

Despite following a guide--which I think was just kinda bad--I missed a few chests, recipes, and one Carnelia book.I'm not sure if or when I might do a second file just to clean those up and get my characters to 40 (lol they're 38, almost 39) for the Second Chapter's file transfer.

While I liked the story, I think each and every chapter within it had at least one "plot twist" that I was able to predict long before the twist came. I mentioned this before when I finished the prologue chapter, and still don't know if it's the game being outright predictable when it tries to turn or if I just know the ways a story can turn. It's nowhere as bad about it as, say, FFXIV Dawntrail, but when two men appear on a bridge, acting like stand-up and benevolent gentlemen, I don't think I should be able to say, "THEY DID IT!" before the it has even happened. Nor should I be able to quite-so-easily say, "Ohh... homegirl from chapter 2 is the princess," as soon as a princess is even mentioned in chapter 4. Things like that.

Well, if I do play a second file, at least I won't have to do the final battle without S-Crafts again. That was one of the most actively painful achievements I have worked on in a game in some time.
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Finally got the second to last character. When the screen briefly paused and the cutscene started, I had a small sigh of relief. Time to move the story up and get the last one. I'll wait until I have the last character to level up and affinity max the two of them. I'm guessing chapter 12 was the last story chapter for the Wii U version, but I could be wrong. Once I get the last character I still have a decent chunk of quests to do, so affinity should get maxed on both pretty easily.
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So, I'm playing chapter 12 right now and... I can't fucking stand this trope. It's the absolute fucking worst shit and literally enraging. Luxaar just standing straight up destroying the fucking computer we've been trying to retrieve the whole game and all of the armed people standing around are just doing nothing. I hate seeing a plot driven by stupidity. Take down the skel and immediately celebrate and don't confirm the enemy is actually dead. Then, he attacks the computer and they do nothing but say "oh no". Then he continues attacking and they still take no action. Now, I'm going to have to fight weird ass fucking mutant lizard things.
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Yeah that was pretty dumb, even by usual anime "we're going to pretend combat is turn-based" standards.
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I could've forgiven the initial act, but after that I was like "DO SOMETHING!". Anyhoo, done with chapter 12, saved and taking a short break before jumping back in.
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dragon504 posted...
I could've forgiven the initial act, but after that I was like "DO SOMETHING!". Anyhoo, done with chapter 12, saved and taking a short break before jumping back in.
I have to assume when it was being written the author couldn't see how stupid it would look when it's actually happening. The plot of xeno X is so weird because the beginning and very end and the robot thing near the middle are IMO great sci-fi, but everything else is so terribly written it's painful a lot of the times. It's like someone good came up with the a cool sci-fi idea and then let someone very not good at writing fill in everything else and this is the result.
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I think the issue is more that that was the best opportunity to exposit the core's ability to produce bioweapons to defend itself and shoehorn in Lao's sacrifice play (which doesn't make a ton of sense anyway because he should have been in custody and not sneaking in the non-existent back door of the Lifehold with a thoroughly-impractical lance). The former, I expect will come up later as part of some manner of conspiracy around the ECP (even if the chimeras weren't the intended product, giving the computer responsible for mankind's resurrection the ability to generate bioweapons to protect itself is not exactly a normal idea employed by honest people that aren't tinkering with the fabric of life itself), similar to J-bodies, the latter, I'm not sure. I don't really know how else that could have been made to work, since if it was collateral damage during the fight with the Vita that wouldn't result in a distinct boss fight against the chimeras or give a chance to explain how the whole thing worked, and wouldn't get Lao in.

Does that make it good? Not really. But consumers of anime and JRPGs tend to be a little more willing to accept monologuing while the Big Bad punches the Ultimate Mcguffin of Destiny , so I can see why they felt it was good enough and I just kind of rolled with it (particularly where the same result could have been achieved by having Luxaar get one good hit in that scrambled things and triggered the defense mechanism , so it's not like the actual plot-relevant details really changed for the dumb trope). In the grand scheme of dubious plot decisions in X, that's pretty minor.
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Man, Aharen S2 is just as good as the first so far. Maybe better even. Gotta be my favorite highschool romcom after love is war. Raido's overthinking is a gag that can carry so many jokes. Seeing his sister have the same kinda thoughts was really funny too. Guess it runs in the family.
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Entity13 posted...
I've beaten Trails in the Sky (first chapter).

Congratulations! I have a (currently stalled) playthrough going before the remake happens.
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Expedition 33 is pretty great so far. Just finished act 1 (of 3 I think). The first turn based RPG I can think of where you can actually just avoid all enemy damage through mechanical skill. You can dodge/parry/jump just about every attack and you take 0 damage if you do. They got the timing tight enough and damage high enough (on expert) for it to still be pretty challenging but the way you can take on a super overleveled miniboss when you first encounter it instead of coming back later by just perfect parrying all of it's attacks for the like 30 turns it takes you to whittle it down is awesome.

The passive skill system is also really cool and makes for some cool builds like the infinite death bomb where you get a ton of passives that activate when you are revived including AoE damage, more AP, and shell, powerful, rush, etc, and auto death passive that kills you. You revive with the healer that gets back most of the AP from the revive buff. It's pretty funny and I've never seen a suicide build in an rpg that I can think of.
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Finished up an affinity mission in Xeno X. Dialogue states reward is 400k, or 600k with bonus objective completed. Finish mission, get 32k. >_> Why even mention credits and then not even give me a quarter of what was mentioned? Seems like a silly decision. Don't even really care about the credits, I have plenty right now, but it just feels like an odd thing to do.
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Presumably, Murderess stole most of the reward.
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I can't decide if I like or hate that sunrise is so experimental with gundam. Watching gquuuuuux, it's really good, but at the same time, I'd really like another full length gundam space opera war kinda thing and they haven't done that since AGE IIRC which was 14 years ago. Actually I guess reconquista was only 10 years ago, I always forget that exists. Still, it's laudable that they don't rest on their laurels and actually make new shit, but I like good war anime and there aren't very many outtside of gundam.

Also I swear if gquuuuuux is yuri bait instead of actual yuri I'm gonna be sad. It's lookin more like the girls both want shuji instead of each other.
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gundam gquuuuuux is really boring

machu is a shit boring protagonist, there's no actual story yet it seems because nothing happens

the titular suit doesn't even do anything, it's all focused on the red gundam. in battles, when machu is piloting, she literally only relies on the red gundam to do everything because she just freaks out and does nothing. it's not even like she has no skill, she just doesn't do anything and expects there to be a instant win button or some shit

outside of the battle in episode 4, even the fights are boring
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I'm enjoying it but machu has been pretty disappointing. The latest episode with nyaan piloting it was more exciting although it does bring the focus back to machu and how she'll handle that and I kinda don't care.

It also probably bothers nobody except me but it's annoying seeing so many cable type attacks. Bro, if you can precisely land a cable dart thing in the target, just shoot em, then you win. They even somehow penetrate the gundam armor thats borderline invincible vs actual lasers and bullets. And additionally why in the hell would a mobile suit be designed in a way where you can shock the pilot? Metal conducts electricity in a predictable manor. For this reason, if your car gets struck by lightning, it will be conducted around the frame of the car and not hit the people inside. Why would a war machine, where electrical attacks exist, not be made in the same way. I know, I know, it's giant robots fighting in space, but UC gundam has a greater focus on scientific plausibility or at least logical reasoning with stuff like minovsky particles.
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Just watched all of ping pong the animation today. I'd tried like a decade ago and got too put off by the art to get into it but it didn't bother me this time at all, in fact I enjoyed the style. The show is niche but I've only heard praise when people do talk about it and it's well deserved. I think they could have explored the main themes even more but I can't really complain when it was so succinct and had such a satisfying ending. The animation for the last 2 matches was awesome. I think Kong was my favorite character, the scene with the team coming and helping them make wontons was so heartwarming. Every scene in the show felt like the intersection of so many things.
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Damn, I've never seen a comedy as depressing as ninkoro. Casually heartbreaking stuff every episode masked with comedy and cute girls (granted 90% of them die within 20 seconds of being introduced). I get such a weird feeling from watching this.
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Still playing Xeno X. I've used guides only like 2 times so far. Can't remember the first, but the second was to find where I could get a monster drop. Which turned out to be from a single monster that needs a thunderstorm to spawn it :(. Anyway, I'm doing the trading card sidequest and this might end up being something I don't finish or look up. I've made one trade so far and found a few others in the quest chain. Going to have to refind them in a bit and write down their name, location, and wanted card as there's no way I'll remember. Also, lobster quest I'm skipping.
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I used a guide for Blood Lobster. I'm not ashamed to admit it. In practice, the guide only got me to like 5-6 that I otherwise wouldn't have found, but that still meant going through every one the guide listed. I hadn't actually planned on doing that quest, because it was one I gave up on when I played the original, but where it was the only thing standing between me and 100% questing, I swallowed my pride and did it.

I also used a guide for the trading cards. That one being active blocks you from completing Lin's last affinity mission, so I felt like I kind of had to complete it. I did actually find all but one step of the chain just wandering around, but that one step kept me from getting anywhere, so yeah.
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Managed to do the trading quest without a guide. There were like 2 characters I found that mentioned the cards but weren't part of the chain. I did that quest so I could do Lin's affinity quest. Can't believe I'm having more trouble trying to find the info for Lin's quest than the trading card line lol. It didn't even give a big area to search and I can't find it lol. I'm taking a break and I'll search later.

For the blood lobster quest I'm at 22 or 23 so far from randomly running around. I doubt I'll finish it though.

I'm at around level 75 right now and 140 ish hours on my save file. I'm using an Ares 90 as my skell, but I also made a second level 60, but haven't outfitted it yet. Made the excavator one since it had really high melee attack and armor stats. Trying to make a chimeroid xx augment, but the one monster only appearing during thunderstorms is annoying, so I might just buy the item I need to finish the aug with tickets.
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Why are you trying to make the Chimeroid augment? There's only one Chimera enemy outside of the chapter 12 story mission, and you're generally going to be better off putting Appendage Crusher, accuracy, Ranged/Melee Attack, or Attribute Attack Plus on your weapons than a Slayer option. Slayer augments are mostly only useful for Skell weapons because they're relatively cheap (aside from Chimeroid and Ultrafauna, but Chimeroid is useless because you can't even reach Lugalbanda with a Skell) and there aren't really other options worth using in your support weapons. On ground weapons, slayer augments are only worth getting as traits on the weapons themselves, and even then they're lower priority than Attack Up/Plus or Attribute Plus.

Note that slayer boosts just get added to the same additive multiplier that most other damage boosts contribute to, including Attribute bonuses and Position bonuses. If you're using ether damage, you get exactly the same damage total boost from Ether Plus as from a slayer augment of the same tier, but it applies to all enemy types. There's a relatively small number of independent multipliers that stack multiplicatively with that additive one, mostly just consisting of Core Crusher, Offensive Stance, and Aura Assault. Appendage Hardness (which is lowered by Appendage Crusher) is another, and increases to your Melee/Ranged Attack, Potential, and/or Weapon Power affect the base number to which all of these multipliers are applied.
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I did the blood lobster quest in the original without a guide and that was a mistake. Shit took me like 5-10 hours of searching. I just could not find the last one of the first batch IIRC.
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Yeah, Blood Lobster kinda sucks. Love the game overall, but that quest was emphatically not a high point. If it were like 20 lobsters, and they were visible from much further away and/or through a layer or two of wall, I might be on board with it, since narratively it's an interesting idea, but as it stands? It's the kind of thing that got put into games to sell strategy guides in the days before we'd just check the Internet for answers.
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I mostly want a set of enemy exploit augs, but that's going to take way too much time and tickets to do. I've got an affinity quest telling me I need to do the next part of the main story to take it on, so I'm probably going to advance the story some more, not sure if I'll play more tonight, or do it tomorrow.
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Personally, I'd be fine to just call everything but Chimeroid Slayer a full set. Chimeroid Slayer's just so useless that I don't see much point in counting it toward anything.
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Yeah I will always use guides on shit like that. I also always use guides for treasure chests.

I just installed Persona 5 but not sure when I will play it.
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Decided to beat Xeno X. Ended up around 150 hours. Definitely glad I bought it. Didn't do everything, but most stuff was completed. Was starting to get fatigued from playing it, so figured it'd be better to finish it up and not try to force myself to do everything.
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What's this weird Vtuber shit going on? Something about Nazis?
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kirsche describes herself as the "alex jones of vtubers" and has been getting mad people are criticizing her very abrasive views. VICE did an article a few weeks back about it and statements which caused her to lose some partnerships. then separately a day or two ago she got banned from twitch for reading porn on stream, and now she's suing VICE, presumably for defamation. culture wars have arrived in the anime girl space i guess

she's trying to become anime asmongold. which is kind of weird considering how overwhelmingly pro-LGBT the vtuber community is, but hey, i guess there is a following already
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raytan and Kana are on opposite ends of the Awesome Spectrum.
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This meme got me thinking of the reverse; Gundam Sing. And then I started thinking of the potential of a Gundam musical.
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You only need one T-Rex to make the point, though. ~ Samus Sedai
there was a cool 00 stage play, but it wasn't a musical

https://www.reddit.com/r/Gundam/comments/clpkft/the_way_the_mobile_suit_fights_are_portrayed_in/
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https://imgur.com/a/F7xKM5r
updated 04/09/25; hg black knight squad cal -re. a
keyblader1985 posted...
This meme got me thinking of the reverse; Gundam Sing. And then I started thinking of the potential of a Gundam musical.
isn't that just macross?
I'm ninja
(you can't see me)
agesboy posted...
kirsche describes herself as the "alex jones of vtubers" and has been getting mad people are criticizing her very abrasive views. VICE did an article a few weeks back about it and statements which caused her to lose some partnerships. then separately a day or two ago she got banned from twitch for reading porn on stream, and now she's suing VICE, presumably for defamation. culture wars have arrived in the anime girl space i guess

she's trying to become anime asmongold. which is kind of weird considering how overwhelmingly pro-LGBT the vtuber community is, but hey, i guess there is a following already


I looked into it a bit. I guess Vice removed the articles.
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Poll of the Day » Anime, Manga, VN, JRPG, Related Things Discussion Topic CIII
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