Xenoblade 3 is pretty good so far.

Poll of the Day

adjl posted...
2 does a piss-poor job of explaining pretty much everything, made even worse by the fact that its combat system is probably the most complex of the four (though Overdrive in X is also pretty unintuitive and not explained very well in-game).
Phew, so it wasn't just me. Once the mechanics, especially the elemental stuff in chain attacks in 2 clicked, it was really fun. I also did like the Art icons more. But I will say the launch in 3 is hilarious, where an enemy spins at like Mach 3 for 10 whole seconds.

So, is there a point where it finally makes sense to stop class switching, and just settle on a class per character, or should all of them really learn every other class? I'm also on Chapter 3, where I had Ethel for like 2 seconds and could have started to learn her class, so clearly there's many more classes. So, maybe less learning them all, more focusing on a handful? I assume I'll get Ethel again later.
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