JRB's also just a more refined stage in general, so I could believe it was started later in development after the team had learned from making other stages.Yeah early game stages are usually made later for this reason
DDD feels like it was only designed for Bowser's sub and nothing else anyhow. It's easily the smallest stage in the game and the other stars feel kind of shoehorned in.
Hell it's the only stage where the 100 coin star means collecting nearly every coin in the stage
I think I like DDD more, but possibly only because it's earlier so I tend to visit it more than JRB.JRB is earlier than DDD
JRB is earlier than DDDyes, looks like even though I looked it up I still got them backwards. so -1 DDD, +1 JRB.
On a side note, the DDD/JRB theme wasn't even the first or second time Nintendo used that melody in a Mario game, come to think of it. The same melody was used twice in Super Mario World 2: Yoshi's Island (one of the boss themes and the pre-boss music when Kamek taunts you). It's like the composer for Mario 64 wanted to reuse that melody for a slow, soothing tune for water-based stages.
Uh, are you sure? I don't hear anything similar in those tracks. I even tried slowing down Kamek's theme but it doesn't sound like Dire Dire Docks.
Yep. Same melody, changes in tempo or rhythm.the only thing I notice is that they both sort of repeat one "phrase" low and then high, and repeat. but the "phrase" is not really that similar, and there's so much more going on in the DDD theme than the Kamek theme.
the only thing I notice is that they both sort of repeat one "phrase" low and then high, and repeat. but the "phrase" is not really that similar, and there's so much more going on in the DDD theme than the Kamek theme.
https://musescore.com/bowserdude/kamek-s-theme-super-mario-world-2-yoshi-s-island
https://musescore.com/torbybrand/dirediredocks
Ah, I misremembered Kamek's theme as including the melody when it doesn't. The mini-boss theme, though, does have it.
https://youtu.be/z9j0d-BLQ0M?si=Icbm0VnIdrlCmoFA&t=12s